Package lineage2.gameserver.network.serverpackets

Examples of lineage2.gameserver.network.serverpackets.MonRaceInfo


    RaceManagerInstance actor = getActor();
    if (actor == null)
    {
      return;
    }
    MonRaceInfo packet = actor.getPacket();
    if (packet == null)
    {
      return;
    }
    synchronized (this)
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    if (state == -1)
    {
      state++;
      race.newRace();
      race.newSpeeds();
      activeChar.broadcastPacket(new MonRaceInfo(codes[state][0], codes[state][1], race.getMonsters(), race.getSpeeds()));
    }
    else if (state == 0)
    {
      state++;
      activeChar.sendPacket(Msg.THEYRE_OFF);
      activeChar.broadcastPacket(new PlaySound("S_Race"));
      activeChar.broadcastPacket(new PlaySound(PlaySound.Type.SOUND, "ItemSound2.race_start", 1, 121209259, new Location(12125, 182487, -3559)));
      activeChar.broadcastPacket(new MonRaceInfo(codes[state][0], codes[state][1], race.getMonsters(), race.getSpeeds()));
      ThreadPoolManager.getInstance().schedule(new RunRace(codes, activeChar), 5000);
    }
  }
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     * @throws Exception
     */
    @Override
    public void runImpl() throws Exception
    {
      activeChar.broadcastPacket(new MonRaceInfo(codes[2][0], codes[2][1], MonsterRace.getInstance().getMonsters(), MonsterRace.getInstance().getSpeeds()));
      ThreadPoolManager.getInstance().schedule(new RunEnd(activeChar), 30000);
    }
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    {
      PlaySound SRace = new PlaySound("S_Race");
      broadcast(SRace);
      PlaySound SRace2 = new PlaySound(PlaySound.Type.SOUND, "ItemSound2.race_start", 1, 121209259, new Location(12125, 182487, -3559));
      broadcast(SRace2);
      packet = new MonRaceInfo(codes[1][0], codes[1][1], race.getMonsters(), race.getSpeeds());
      sendMonsterInfo();
      ThreadPoolManager.getInstance().schedule(new RunRace(), 5000);
    }
    else
    {
      race.newRace();
      race.newSpeeds();
      packet = new MonRaceInfo(codes[0][0], codes[0][1], race.getMonsters(), race.getSpeeds());
      sendMonsterInfo();
    }
  }
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     * Method runImpl.
     */
    @Override
    public void runImpl()
    {
      packet = new MonRaceInfo(codes[2][0], codes[2][1], MonsterRace.getInstance().getMonsters(), MonsterRace.getInstance().getSpeeds());
      sendMonsterInfo();
      ThreadPoolManager.getInstance().schedule(new RunEnd(), 30000);
    }
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      actor.setDisplayId(npcId);
      DeleteObject d = new DeleteObject(actor);
      L2GameServerPacket su = new StatusUpdate(actor).addAttribute(StatusUpdateField.CUR_HP, StatusUpdateField.MAX_HP);
      for (Player player : World.getAroundPlayers(actor))
      {
        player.sendPacket(d, new NpcInfo(actor, player));
        if (player.getTarget() == actor)
        {
          player.setTarget(null);
          player.setTarget(actor);
          player.sendPacket(su);
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   */
  @Override
  protected void onEvtDead(Creature killer)
  {
    final NpcInstance actor = getActor();
    actor.broadcastPacket(new PlaySound(PlaySound.Type.MUSIC, "BS02_D", 1, 0, actor.getLoc()));
    Functions.npcSay(actor, "A fatal error has occurred");
    Functions.npcSay(actor, "System is being shut down...");
    Functions.npcSay(actor, "......");
    try
    {
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  {
    if (npcId != actor.getDisplayId())
    {
      actor.setDisplayId(npcId);
      DeleteObject d = new DeleteObject(actor);
      L2GameServerPacket su = new StatusUpdate(actor).addAttribute(StatusUpdateField.CUR_HP, StatusUpdateField.MAX_HP);
      for (Player player : World.getAroundPlayers(actor))
      {
        player.sendPacket(d, new NpcInfo(actor, player));
        if (player.getTarget() == actor)
        {
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          break;
        case 30:
        case 20:
        case 10:
        case 5:
          Announcements.getInstance().announceToAll(new SystemMessage(SystemMessage.THE_SERVER_WILL_BE_COMING_DOWN_IN_S1_SECONDS__PLEASE_FIND_A_SAFE_PLACE_TO_LOG_OUT).addNumber(shutdownCounter));
          break;
        case 0:
          switch (shutdownMode)
          {
            case SHUTDOWN:
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            spawnRoom(7);
            setReenterTime(System.currentTimeMillis());
            for(Player p : getPlayers())
            {
              p.sendPacket(new ExSendUIEvent(p, 1, 1, 0, 0));
              p.sendPacket(new SystemMessage(SystemMessage.THIS_DUNGEON_WILL_EXPIRE_IN_S1_MINUTES).addNumber(5));
            }
            startCollapseTimer(5 * 60 * 1000L);
            timeSpent = (int) (System.currentTimeMillis() - _savedTime) / 1000;
          }
        }, 10000L);
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