/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.handler.admincommands.impl;
import lineage2.commons.threading.RunnableImpl;
import lineage2.gameserver.ThreadPoolManager;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.handler.admincommands.IAdminCommandHandler;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.MonsterRace;
import lineage2.gameserver.model.instances.NpcInstance;
import lineage2.gameserver.network.serverpackets.DeleteObject;
import lineage2.gameserver.network.serverpackets.MonRaceInfo;
import lineage2.gameserver.network.serverpackets.PlaySound;
import lineage2.gameserver.utils.Location;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
@SuppressWarnings("unused")
public class AdminMonsterRace implements IAdminCommandHandler
{
/**
* @author Mobius
*/
private static enum Commands
{
/**
* Field admin_mons.
*/
admin_mons
}
/**
* Field state.
*/
protected static int state = -1;
/**
* Method useAdminCommand.
* @param comm Enum<?>
* @param wordList String[]
* @param fullString String
* @param activeChar Player
* @return boolean * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#useAdminCommand(Enum<?>, String[], String, Player)
*/
@Override
public boolean useAdminCommand(Enum<?> comm, String[] wordList, String fullString, Player activeChar)
{
Commands command = (Commands) comm;
if (fullString.equalsIgnoreCase("admin_mons"))
{
if (!activeChar.getPlayerAccess().MonsterRace)
{
return false;
}
handleSendPacket(activeChar);
}
return true;
}
/**
* Method getAdminCommandEnum.
* @return Enum[] * @see lineage2.gameserver.handler.admincommands.IAdminCommandHandler#getAdminCommandEnum()
*/
@Override
public Enum<?>[] getAdminCommandEnum()
{
return Commands.values();
}
/**
* Method handleSendPacket.
* @param activeChar Player
*/
private void handleSendPacket(Player activeChar)
{
int[][] codes =
{
{
-1,
0
},
{
0,
15322
},
{
13765,
-1
},
{
-1,
0
}
};
MonsterRace race = MonsterRace.getInstance();
if (state == -1)
{
state++;
race.newRace();
race.newSpeeds();
activeChar.broadcastPacket(new MonRaceInfo(codes[state][0], codes[state][1], race.getMonsters(), race.getSpeeds()));
}
else if (state == 0)
{
state++;
activeChar.sendPacket(Msg.THEYRE_OFF);
activeChar.broadcastPacket(new PlaySound("S_Race"));
activeChar.broadcastPacket(new PlaySound(PlaySound.Type.SOUND, "ItemSound2.race_start", 1, 121209259, new Location(12125, 182487, -3559)));
activeChar.broadcastPacket(new MonRaceInfo(codes[state][0], codes[state][1], race.getMonsters(), race.getSpeeds()));
ThreadPoolManager.getInstance().schedule(new RunRace(codes, activeChar), 5000);
}
}
/**
* @author Mobius
*/
class RunRace extends RunnableImpl
{
/**
* Field codes.
*/
private final int[][] codes;
/**
* Field activeChar.
*/
private final Player activeChar;
/**
* Constructor for RunRace.
* @param codes int[][]
* @param activeChar Player
*/
public RunRace(int[][] codes, Player activeChar)
{
this.codes = codes;
this.activeChar = activeChar;
}
/**
* Method runImpl.
* @throws Exception
*/
@Override
public void runImpl() throws Exception
{
activeChar.broadcastPacket(new MonRaceInfo(codes[2][0], codes[2][1], MonsterRace.getInstance().getMonsters(), MonsterRace.getInstance().getSpeeds()));
ThreadPoolManager.getInstance().schedule(new RunEnd(activeChar), 30000);
}
}
/**
* @author Mobius
*/
class RunEnd extends RunnableImpl
{
/**
* Field activeChar.
*/
private final Player activeChar;
/**
* Constructor for RunEnd.
* @param activeChar Player
*/
public RunEnd(Player activeChar)
{
this.activeChar = activeChar;
}
/**
* Method runImpl.
* @throws Exception
*/
@Override
public void runImpl() throws Exception
{
NpcInstance obj;
for (int i = 0; i < 8; i++)
{
obj = MonsterRace.getInstance().getMonsters()[i];
activeChar.broadcastPacket(new DeleteObject(obj));
}
state = -1;
}
}
}