}
}
public void broadcastPacket(int value, boolean b, boolean message)
{
L2GameServerPacket trigger = new EventTrigger(value, b);
for (Player player : GameObjectsStorage.getAllPlayersForIterate())
player.sendPacket(trigger);
if (message)
{
L2GameServerPacket sm = new ExShowScreenMessage(NpcString.DARK_POWER_SEEPS_OUT_FROM_THE_MIDDLE_OF_THE_TOWN, 5000, ExShowScreenMessage.ScreenMessageAlign.TOP_CENTER, true, 1, 0, true);
for (Player player : GameObjectsStorage.getAllPlayersForIterate())
player.sendPacket(sm);
}
}