/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.model.entity.events.impl;
import java.util.ArrayList;
import java.util.List;
import lineage2.commons.collections.MultiValueSet;
import lineage2.gameserver.Config;
import lineage2.gameserver.data.BoatHolder;
import lineage2.gameserver.model.GameObjectsStorage;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.World;
import lineage2.gameserver.model.entity.boat.Boat;
import lineage2.gameserver.model.entity.boat.ClanAirShip;
import lineage2.gameserver.model.entity.events.GlobalEvent;
import lineage2.gameserver.model.entity.events.objects.BoatPoint;
import lineage2.gameserver.network.serverpackets.L2GameServerPacket;
import lineage2.gameserver.network.serverpackets.components.SystemMsg;
import lineage2.gameserver.utils.Location;
import lineage2.gameserver.utils.MapUtils;
/**
* @author Mobius
* @version $Revision: 1.0 $
*/
public class BoatWayEvent extends GlobalEvent
{
/**
* Field BOAT_POINTS. (value is ""boat_points"")
*/
public static final String BOAT_POINTS = "boat_points";
/**
* Field _ticketId.
*/
private final int _ticketId;
/**
* Field _returnLoc.
*/
private final Location _returnLoc;
/**
* Field _boat.
*/
private final Boat _boat;
/**
* Constructor for BoatWayEvent.
* @param boat ClanAirShip
*/
public BoatWayEvent(ClanAirShip boat)
{
super(boat.getObjectId(), "ClanAirShip");
_ticketId = 0;
_boat = boat;
_returnLoc = null;
}
/**
* Constructor for BoatWayEvent.
* @param set MultiValueSet<String>
*/
public BoatWayEvent(MultiValueSet<String> set)
{
super(set);
_ticketId = set.getInteger("ticketId", 0);
_returnLoc = Location.parseLoc(set.getString("return_point"));
String className = set.getString("class", null);
if (className != null)
{
_boat = BoatHolder.getInstance().initBoat(getName(), className);
Location loc = Location.parseLoc(set.getString("spawn_point"));
_boat.setLoc(loc, true);
_boat.setHeading(loc.h);
}
else
{
_boat = BoatHolder.getInstance().getBoat(getName());
}
_boat.setWay(className != null ? 1 : 0, this);
}
/**
* Method initEvent.
*/
@Override
public void initEvent()
{
}
/**
* Method startEvent.
*/
@Override
public void startEvent()
{
L2GameServerPacket startPacket = _boat.startPacket();
for (Player player : _boat.getPlayers())
{
if (_ticketId > 0)
{
if (player.consumeItem(_ticketId, 1))
{
if (startPacket != null)
{
player.sendPacket(startPacket);
}
}
else
{
player.sendPacket(SystemMsg.YOU_DO_NOT_POSSESS_THE_CORRECT_TICKET_TO_BOARD_THE_BOAT);
_boat.oustPlayer(player, _returnLoc, true);
}
}
else
{
if (startPacket != null)
{
player.sendPacket(startPacket);
}
}
}
moveNext();
}
/**
* Method moveNext.
*/
public void moveNext()
{
List<BoatPoint> points = getObjects(BOAT_POINTS);
if (_boat.getRunState() >= points.size())
{
_boat.trajetEnded(true);
return;
}
final BoatPoint bp = points.get(_boat.getRunState());
if (bp.getSpeed1() >= 0)
{
_boat.setMoveSpeed(bp.getSpeed1());
}
if (bp.getSpeed2() >= 0)
{
_boat.setRotationSpeed(bp.getSpeed2());
}
if (_boat.getRunState() == 0)
{
_boat.broadcastCharInfo();
}
_boat.setRunState(_boat.getRunState() + 1);
if (bp.isTeleport())
{
_boat.teleportShip(bp.getX(), bp.getY(), bp.getZ());
}
else
{
_boat.moveToLocation(bp.getX(), bp.getY(), bp.getZ(), 0, false);
}
}
/**
* Method reCalcNextTime.
* @param onInit boolean
*/
@Override
public void reCalcNextTime(boolean onInit)
{
registerActions();
}
/**
* Method startTimeMillis.
* @return long
*/
@Override
protected long startTimeMillis()
{
return System.currentTimeMillis();
}
/**
* Method broadcastPlayers.
* @param range int
* @return List<Player>
*/
@Override
public List<Player> broadcastPlayers(int range)
{
if (range <= 0)
{
List<Player> list = new ArrayList<>();
int rx = MapUtils.regionX(_boat.getX());
int ry = MapUtils.regionY(_boat.getY());
int offset = Config.SHOUT_OFFSET;
for (Player player : GameObjectsStorage.getAllPlayersForIterate())
{
if (player.getReflection() != _boat.getReflection())
{
continue;
}
int tx = MapUtils.regionX(player);
int ty = MapUtils.regionY(player);
if ((tx >= (rx - offset)) && (tx <= (rx + offset)) && (ty >= (ry - offset)) && (ty <= (ry + offset)))
{
list.add(player);
}
}
return list;
}
return World.getAroundPlayers(_boat, range, Math.max(range / 2, 200));
}
/**
* Method printInfo.
*/
@Override
protected void printInfo()
{
}
/**
* Method getReturnLoc.
* @return Location
*/
public Location getReturnLoc()
{
return _returnLoc;
}
}