*/
@Override
public void useSkill(Creature activeChar, List<Creature> targets)
{
int sps = isSSPossible() ? (isMagic() ? activeChar.getChargedSpiritShot() : activeChar.getChargedSoulShot() ? 2 : 0) : 0;
Creature realTarget;
boolean reflected;
for (Creature target : targets)
{
if (target != null)
{
if (target.isDead())
{
continue;
}
reflected = target.checkReflectSkill(activeChar, this);
realTarget = reflected ? activeChar : target;
Formulas.AttackInfo info = Formulas.calcMagicDam(activeChar, realTarget, this, sps);
if (info.damage >= 1)
{
realTarget.reduceCurrentHp(info.damage, info.reflectableDamage, activeChar, this, true, true, false, true, false, false, true);
}
getEffects(activeChar, target, getActivateRate() > 0, false, reflected);
}
}
if (isSuicideAttack())