Package l2p.gameserver.model.entity

Examples of l2p.gameserver.model.entity.Duel$ScheduleEndDuelTask


              return Msg.INVALID_TARGET;
            }
            return null; // Остальные условия на аренах и на олимпиаде проверять не требуется
          }
          // Только враг и только если он еше не проиграл.
          Duel duel1 = player.getDuel();
          Duel duel2 = pcTarget.getDuel();
          if(player != pcTarget && duel1 != null && duel1 == duel2)
          {
            if(duel1.getTeamForPlayer(pcTarget) == duel1.getTeamForPlayer(player))
            {
              return Msg.INVALID_TARGET;
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      if(pcAttacker.isInVehicle())
      {
        return false;
      }
      // Только враг и только если он еше не проиграл.
      Duel duel1 = player.getDuel();
      Duel duel2 = pcAttacker.getDuel();
      if(player != pcAttacker && duel1 != null && duel1 == duel2)
      {
        if(duel1.getTeamForPlayer(pcAttacker) == duel1.getTeamForPlayer(player))
        {
          return false;
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    L2Player p = getClient().getActiveChar();
    if(p == null)
    {
      return;
    }
    Duel d = p.getDuel();
    if(d == null)
    {
      return;
    }
    d.doSurrender(p);
  }
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