package l2p.gameserver.clientpackets;
import l2p.gameserver.model.L2Player;
import l2p.gameserver.model.entity.Duel;
public class RequestDuelSurrender extends L2GameClientPacket
{
@Override
public void readImpl()
{
}
@Override
public void runImpl()
{
L2Player p = getClient().getActiveChar();
if(p == null)
{
return;
}
Duel d = p.getDuel();
if(d == null)
{
return;
}
d.doSurrender(p);
}
}