{
activeChar.setActiveEnchantItem(null);
return;
}
L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId);
L2ItemInstance scroll = activeChar.getActiveEnchantItem();
activeChar.setActiveEnchantItem(null);
if(item == null || scroll == null)
{
activeChar.setActiveEnchantItem(null);
return;
}
// can't enchant rods and shadow items
if(item.getItem().getItemType() == L2WeaponType.ROD || item.isShadowItem())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
activeChar.setActiveEnchantItem(null);
return;
}
if(!Config.ENCHANT_HERO_WEAPON && item.getItemId() >= 6611 && item.getItemId() <= 6621)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
activeChar.setActiveEnchantItem(null);
return;
}
/*
if(!FloodProtector.getInstance().tryPerformAction(activeChar.getObjectId(), FloodProtector.PROTECTED_ENCHANT))
{
activeChar.setActiveEnchantItem(null);
activeChar.sendMessage("Enchant failed");
return;
}*/
if(item.isWear())
{
activeChar.setActiveEnchantItem(null);
Util.handleIllegalPlayerAction(activeChar, "Player " + activeChar.getName() + " tried to enchant a weared Item", IllegalPlayerAction.PUNISH_KICK);
return;
}
int itemType2 = item.getItem().getType2();
boolean enchantItem = false;
boolean blessedScroll = false;
boolean crystalScroll = false;
int crystalId = 0;
/** pretty code ;D */
switch(item.getItem().getCrystalType())
{
case L2Item.CRYSTAL_A:
crystalId = 1461;
switch(scroll.getItemId())
{
case 729:
case 731:
case 6569:
if(itemType2 == L2Item.TYPE2_WEAPON)
{
enchantItem = true;
}
break;
case 730:
case 732:
case 6570:
if(itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY)
{
enchantItem = true;
}
break;
}
break;
case L2Item.CRYSTAL_B:
crystalId = 1460;
switch(scroll.getItemId())
{
case 947:
case 949:
case 6571:
if(itemType2 == L2Item.TYPE2_WEAPON)
{
enchantItem = true;
}
break;
case 948:
case 950:
case 6572:
if(itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY)
{
enchantItem = true;
}
break;
}
break;
case L2Item.CRYSTAL_C:
crystalId = 1459;
switch(scroll.getItemId())
{
case 951:
case 953:
case 6573:
if(itemType2 == L2Item.TYPE2_WEAPON)
{
enchantItem = true;
}
break;
case 952:
case 954:
case 6574:
if(itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY)
{
enchantItem = true;
}
break;
}
break;
case L2Item.CRYSTAL_D:
crystalId = 1458;
switch(scroll.getItemId())
{
case 955:
case 957:
case 6575:
if(itemType2 == L2Item.TYPE2_WEAPON)
{
enchantItem = true;
}
break;
case 956:
case 958:
case 6576:
if(itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY)
{
enchantItem = true;
}
break;
}
break;
case L2Item.CRYSTAL_S:
crystalId = 1462;
switch(scroll.getItemId())
{
case 959:
case 961:
case 6577:
if(itemType2 == L2Item.TYPE2_WEAPON)
{
enchantItem = true;
}
break;
case 960:
case 962:
case 6578:
if(itemType2 == L2Item.TYPE2_SHIELD_ARMOR || itemType2 == L2Item.TYPE2_ACCESSORY)
{
enchantItem = true;
}
break;
}
break;
}
if(!enchantItem)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
return;
}
// Get the scroll type - Yesod
if(scroll.getItemId() >= 6569 && scroll.getItemId() <= 6578)
{
blessedScroll = true;
}
else
{
for(int crystalscroll : CRYSTAL_SCROLLS)
if(scroll.getItemId() == crystalscroll)
{
crystalScroll = true;
break;
}
}
// SystemMessage sm = new SystemMessage(SystemMessageId.ENCHANT_SCROLL_CANCELLED);
// activeChar.sendPacket(sm);
SystemMessage sm;
int chance = 0;
int maxEnchantLevel = 0;
int minEnchantLevel = 0;
if(item.getItem().getType2() == L2Item.TYPE2_WEAPON)
{
if(blessedScroll){
for(int blessedweaponscroll : BLESSED_WEAPON_SCROLLS)
{
if(scroll.getItemId() == blessedweaponscroll)
{
if(item.getEnchantLevel() >= Config.BLESS_WEAPON_ENCHANT_LEVEL.size()) //the hash has size equals to
//max enchant, so if the actual
//enchant level is equal or more then max
//then the enchant rate is equal to last
//enchant rate
{
chance = Config.BLESS_WEAPON_ENCHANT_LEVEL.get(Config.BLESS_WEAPON_ENCHANT_LEVEL.size());
}
else
{
chance = Config.BLESS_WEAPON_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_WEAPON_MAX;
break;
}
}
}else if(crystalScroll){
for(int crystalweaponscroll : CRYSTAL_WEAPON_SCROLLS)
{
if(scroll.getItemId() == crystalweaponscroll)
{
if(item.getEnchantLevel() >= Config.CRYSTAL_WEAPON_ENCHANT_LEVEL.size())
{
chance = Config.CRYSTAL_WEAPON_ENCHANT_LEVEL.get(Config.CRYSTAL_WEAPON_ENCHANT_LEVEL.size());
}
else
{
chance = Config.CRYSTAL_WEAPON_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
minEnchantLevel = Config.CRYSTAL_ENCHANT_MIN;
maxEnchantLevel = Config.CRYSTAL_ENCHANT_MAX;
break;
}
}
}else{ //normal scrolls
for(int normalweaponscroll : NORMAL_WEAPON_SCROLLS)
{
if(scroll.getItemId() == normalweaponscroll)
{
if(item.getEnchantLevel() >= Config.NORMAL_WEAPON_ENCHANT_LEVEL.size())
{
chance = Config.NORMAL_WEAPON_ENCHANT_LEVEL.get(Config.NORMAL_WEAPON_ENCHANT_LEVEL.size());
}
else
{
chance = Config.NORMAL_WEAPON_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_WEAPON_MAX;
break;
}
}
}
}
else if(item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR)
{
if(blessedScroll){
for(int blessedarmorscroll : BLESSED_ARMOR_SCROLLS)
{
if(scroll.getItemId() == blessedarmorscroll)
{
if(item.getEnchantLevel() >= Config.BLESS_ARMOR_ENCHANT_LEVEL.size())
{
chance = Config.BLESS_ARMOR_ENCHANT_LEVEL.get(Config.BLESS_ARMOR_ENCHANT_LEVEL.size());
}
else
{
chance = Config.BLESS_ARMOR_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_ARMOR_MAX;
break;
}
}
}else if(crystalScroll){
for(int crystalarmorscroll : CRYSTAL_ARMOR_SCROLLS)
{
if(scroll.getItemId() == crystalarmorscroll)
{
if(item.getEnchantLevel() >= Config.CRYSTAL_ARMOR_ENCHANT_LEVEL.size())
{
chance = Config.CRYSTAL_ARMOR_ENCHANT_LEVEL.get(Config.CRYSTAL_ARMOR_ENCHANT_LEVEL.size());
}
else
{
chance = Config.CRYSTAL_ARMOR_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
minEnchantLevel = Config.CRYSTAL_ENCHANT_MIN;
maxEnchantLevel = Config.CRYSTAL_ENCHANT_MAX;
break;
}
}
}else{ //normal scrolls
for(int normalarmorscroll : NORMAL_ARMOR_SCROLLS)
{
if(scroll.getItemId() == normalarmorscroll)
{
if(item.getEnchantLevel() >= Config.NORMAL_ARMOR_ENCHANT_LEVEL.size())
{
chance = Config.NORMAL_ARMOR_ENCHANT_LEVEL.get(Config.NORMAL_ARMOR_ENCHANT_LEVEL.size());
}
else
{
chance = Config.NORMAL_ARMOR_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_ARMOR_MAX;
break;
}
}
}
}
else if(item.getItem().getType2() == L2Item.TYPE2_ACCESSORY)
{
if(blessedScroll){
for(int blessedjewelscroll : BLESSED_ARMOR_SCROLLS)
{
if(scroll.getItemId() == blessedjewelscroll)
{
if(item.getEnchantLevel() >= Config.BLESS_JEWELRY_ENCHANT_LEVEL.size())
{
chance = Config.BLESS_JEWELRY_ENCHANT_LEVEL.get(Config.BLESS_JEWELRY_ENCHANT_LEVEL.size());
}
else
{
chance = Config.BLESS_JEWELRY_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_JEWELRY_MAX;
break;
}
}
}else if(crystalScroll){
for(int crystaljewelscroll : CRYSTAL_ARMOR_SCROLLS)
{
if(scroll.getItemId() == crystaljewelscroll)
{
if(item.getEnchantLevel() >= Config.CRYSTAL_JEWELRY_ENCHANT_LEVEL.size())
{
chance = Config.CRYSTAL_JEWELRY_ENCHANT_LEVEL.get(Config.CRYSTAL_JEWELRY_ENCHANT_LEVEL.size());
}
else
{
chance = Config.CRYSTAL_JEWELRY_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
minEnchantLevel = Config.CRYSTAL_ENCHANT_MIN;
maxEnchantLevel = Config.CRYSTAL_ENCHANT_MAX;
break;
}
}
}else{
for(int normaljewelscroll : NORMAL_ARMOR_SCROLLS)
{
if(scroll.getItemId() == normaljewelscroll)
{
if(item.getEnchantLevel() >= Config.NORMAL_JEWELRY_ENCHANT_LEVEL.size())
{
chance = Config.NORMAL_JEWELRY_ENCHANT_LEVEL.get(Config.NORMAL_JEWELRY_ENCHANT_LEVEL.size());
}
else
{
chance = Config.NORMAL_JEWELRY_ENCHANT_LEVEL.get(item.getEnchantLevel() + 1);
}
maxEnchantLevel = Config.ENCHANT_JEWELRY_MAX;
break;
}
}
}
}
if((maxEnchantLevel != 0 && item.getEnchantLevel() >= maxEnchantLevel) || (item.getEnchantLevel()) < minEnchantLevel)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
return;
}
if (Config.SCROLL_STACKABLE) {
scroll = activeChar.getInventory().destroyItem("Enchant", scroll.getObjectId(), 1, activeChar, item);
}
else {
scroll = activeChar.getInventory().destroyItem("Enchant", scroll, activeChar, item);
}
if(scroll == null)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS));
Util.handleIllegalPlayerAction(activeChar, "Player " + activeChar.getName() + " tried to enchant with a scroll he doesnt have", Config.DEFAULT_PUNISH);
return;
}
if(item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX || item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR && item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX_FULL)
{
chance = 100;
}
int rndValue = Rnd.get(100);
if(Config.ENABLE_DWARF_ENCHANT_BONUS && activeChar.getRace() == Race.dwarf)
if(activeChar.getLevel() >= Config.DWARF_ENCHANT_MIN_LEVEL)
{
rndValue -= Config.DWARF_ENCHANT_BONUS;
}
Object aChance = item.fireEvent("calcEnchantChance", new Object[chance]);
if(aChance != null)
{
chance = (Integer) aChance;
}
synchronized (item)
{
if(rndValue < chance)
{
if(item.getOwnerId() != activeChar.getObjectId())
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
return;
}
if(item.getLocation() != L2ItemInstance.ItemLocation.INVENTORY && item.getLocation() != L2ItemInstance.ItemLocation.PAPERDOLL)
{
activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION));
return;
}
if(item.getEnchantLevel() == 0)
{
sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED);
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
else
{
sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED);
sm.addNumber(item.getEnchantLevel());
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
item.setEnchantLevel(item.getEnchantLevel() + Config.CUSTOM_ENCHANT_VALUE);
item.updateDatabase();
}
else
{
if(crystalScroll)
{
sm = SystemMessage.sendString("Failed in Crystal Enchant.");
activeChar.sendPacket(sm);
}
else if(blessedScroll){
sm = new SystemMessage(SystemMessageId.BLESSED_ENCHANT_FAILED);
activeChar.sendPacket(sm);
}else{
if(item.getEnchantLevel() > 0)
{
sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_S2_EVAPORATED);
sm.addNumber(item.getEnchantLevel());
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
else
{
sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_EVAPORATED);
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
}
if(!blessedScroll && !crystalScroll)
{
if(item.getEnchantLevel() > 0)
{
sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
sm.addNumber(item.getEnchantLevel());
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
else
{
sm = new SystemMessage(SystemMessageId.S1_DISARMED);
sm.addItemName(item.getItemId());
activeChar.sendPacket(sm);
}
if(item.isEquipped())
{
if(item.isAugmented())
{
item.getAugmentation().removeBoni(activeChar);
}
L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(item.getEquipSlot());
InventoryUpdate iu = new InventoryUpdate();
for(L2ItemInstance element : unequiped)
{
iu.addModifiedItem(element);
}
activeChar.sendPacket(iu);
activeChar.broadcastUserInfo();
}
int count = item.getCrystalCount() - (item.getItem().getCrystalCount() + 1) / 2;
if(count < 1)
{
count = 1;
}
if(item.fireEvent("enchantFail", new Object[]
{}) != null)
return;
L2ItemInstance destroyItem = activeChar.getInventory().destroyItem("Enchant", item, activeChar, null);
if(destroyItem == null)
return;
L2ItemInstance crystals = activeChar.getInventory().addItem("Enchant", crystalId, count, activeChar, destroyItem);
sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
sm.addItemName(crystals.getItemId());
sm.addNumber(count);
activeChar.sendPacket(sm);
if(!Config.FORCE_INVENTORY_UPDATE)
{