Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestUnEquipItem

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import java.util.logging.Logger;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2Item;

public class RequestUnEquipItem extends L2GameClientPacket
{
  private static Logger _log = Logger.getLogger(RequestUnEquipItem.class.getName());

  // cd
  private int _slot;

  /**
   * packet type id 0x11 format: cd
   */
  @Override
  protected void readImpl()
  {
    _slot = readD();
  }

  @Override
  protected void runImpl()
  {
    if(Config.DEBUG)
    {
      _log.fine("request unequip slot " + _slot);
    }

    L2PcInstance activeChar = getClient().getActiveChar();
    if(activeChar == null)
      return;

    if(activeChar._haveFlagCTF)
    {
      activeChar.sendMessage("You can't unequip a CTF flag.");
      return;
    }

    L2ItemInstance item = activeChar.getInventory().getPaperdollItemByL2ItemId(_slot);
    if(item != null && item.isWear())
      // Wear-items are not to be unequipped
      return;

    // Prevent of unequiping a cursed weapon
    if(_slot == L2Item.SLOT_LR_HAND && activeChar.isCursedWeaponEquiped())
      // Message ?
      return;

    // Prevent player from unequipping items in special conditions
    if(activeChar.isStunned() || activeChar.isConfused() || activeChar.isAway() || activeChar.isParalyzed() || activeChar.isSleeping() || activeChar.isAlikeDead())
    {
      activeChar.sendMessage("Your status does not allow you to do that.");
      return;
    }

    if(/*activeChar.isAttackingNow() || */activeChar.isCastingNow() || activeChar.isCastingPotionNow())
      return;

    if(activeChar.isMoving() && activeChar.isAttackingNow() && (_slot == L2Item.SLOT_LR_HAND || _slot == L2Item.SLOT_L_HAND || _slot == L2Item.SLOT_R_HAND))
    {
      L2Object target = activeChar.getTarget();
      activeChar.setTarget(null);
      activeChar.stopMove(null);
      activeChar.setTarget(target);
      activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK);
    }

    // Remove augmentation bonus
    if(item != null && item.isAugmented())
    {
      item.getAugmentation().removeBoni(activeChar);
    }

    L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(_slot);

    // show the update in the inventory
    InventoryUpdate iu = new InventoryUpdate();

    for(L2ItemInstance element : unequiped)
    {
      activeChar.checkSSMatch(null, element);

      iu.addModifiedItem(element);
    }

    activeChar.sendPacket(iu);

    activeChar.broadcastUserInfo();

    // this can be 0 if the user pressed the right mouse button twice very fast
    if(unequiped.length > 0)
    {

      SystemMessage sm = null;
      if(unequiped[0].getEnchantLevel() > 0)
      {
        sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
        sm.addNumber(unequiped[0].getEnchantLevel());
        sm.addItemName(unequiped[0].getItemId());
      }
      else
      {
        sm = new SystemMessage(SystemMessageId.S1_DISARMED);
        sm.addItemName(unequiped[0].getItemId());
      }
      activeChar.sendPacket(sm);
      sm = null;
    }
  }

  @Override
  public String getType()
  {
    return "[C] 11 RequestUnequipItem";
  }
}
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