/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;
import java.util.logging.Logger;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.ai.CtrlIntention;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2Item;
public class RequestUnEquipItem extends L2GameClientPacket
{
private static Logger _log = Logger.getLogger(RequestUnEquipItem.class.getName());
// cd
private int _slot;
/**
* packet type id 0x11 format: cd
*/
@Override
protected void readImpl()
{
_slot = readD();
}
@Override
protected void runImpl()
{
if(Config.DEBUG)
{
_log.fine("request unequip slot " + _slot);
}
L2PcInstance activeChar = getClient().getActiveChar();
if(activeChar == null)
return;
if(activeChar._haveFlagCTF)
{
activeChar.sendMessage("You can't unequip a CTF flag.");
return;
}
L2ItemInstance item = activeChar.getInventory().getPaperdollItemByL2ItemId(_slot);
if(item != null && item.isWear())
// Wear-items are not to be unequipped
return;
// Prevent of unequiping a cursed weapon
if(_slot == L2Item.SLOT_LR_HAND && activeChar.isCursedWeaponEquiped())
// Message ?
return;
// Prevent player from unequipping items in special conditions
if(activeChar.isStunned() || activeChar.isConfused() || activeChar.isAway() || activeChar.isParalyzed() || activeChar.isSleeping() || activeChar.isAlikeDead())
{
activeChar.sendMessage("Your status does not allow you to do that.");
return;
}
if(/*activeChar.isAttackingNow() || */activeChar.isCastingNow() || activeChar.isCastingPotionNow())
return;
if(activeChar.isMoving() && activeChar.isAttackingNow() && (_slot == L2Item.SLOT_LR_HAND || _slot == L2Item.SLOT_L_HAND || _slot == L2Item.SLOT_R_HAND))
{
L2Object target = activeChar.getTarget();
activeChar.setTarget(null);
activeChar.stopMove(null);
activeChar.setTarget(target);
activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK);
}
// Remove augmentation bonus
if(item != null && item.isAugmented())
{
item.getAugmentation().removeBoni(activeChar);
}
L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInBodySlotAndRecord(_slot);
// show the update in the inventory
InventoryUpdate iu = new InventoryUpdate();
for(L2ItemInstance element : unequiped)
{
activeChar.checkSSMatch(null, element);
iu.addModifiedItem(element);
}
activeChar.sendPacket(iu);
activeChar.broadcastUserInfo();
// this can be 0 if the user pressed the right mouse button twice very fast
if(unequiped.length > 0)
{
SystemMessage sm = null;
if(unequiped[0].getEnchantLevel() > 0)
{
sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED);
sm.addNumber(unequiped[0].getEnchantLevel());
sm.addItemName(unequiped[0].getItemId());
}
else
{
sm = new SystemMessage(SystemMessageId.S1_DISARMED);
sm.addItemName(unequiped[0].getItemId());
}
activeChar.sendPacket(sm);
sm = null;
}
}
@Override
public String getType()
{
return "[C] 11 RequestUnequipItem";
}
}