Package com.l2jfrozen.gameserver.network.clientpackets

Source Code of com.l2jfrozen.gameserver.network.clientpackets.RequestRefine

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.xml.AugmentationData;
import com.l2jfrozen.gameserver.model.L2World;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ExVariationResult;
import com.l2jfrozen.gameserver.network.serverpackets.InventoryUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.templates.L2Item;
import com.l2jfrozen.gameserver.util.Util;

/**
* Format:(ch) dddd
* @author -Wooden-
*/
public final class RequestRefine extends L2GameClientPacket
{
  private int _targetItemObjId;
  private int _refinerItemObjId;
  private int _gemstoneItemObjId;
  private int _gemstoneCount;
 
  @Override
  protected void readImpl()
  {
    _targetItemObjId = readD();
    _refinerItemObjId = readD();
    _gemstoneItemObjId = readD();
    _gemstoneCount = readD();
  }
 
  @Override
  protected void runImpl()
  {
    L2PcInstance activeChar = getClient().getActiveChar();
    if (activeChar == null)
      return;
   
    L2ItemInstance targetItem = (L2ItemInstance) L2World.getInstance().findObject(_targetItemObjId);
    L2ItemInstance refinerItem = (L2ItemInstance) L2World.getInstance().findObject(_refinerItemObjId);
    L2ItemInstance gemstoneItem = (L2ItemInstance) L2World.getInstance().findObject(_gemstoneItemObjId);
   
    if (targetItem == null || refinerItem == null || gemstoneItem == null || targetItem.getOwnerId() != activeChar.getObjectId() || refinerItem.getOwnerId() != activeChar.getObjectId() || gemstoneItem.getOwnerId() != activeChar.getObjectId() || activeChar.getLevel() < 46) // must be lvl 46
    {
      activeChar.sendPacket(new ExVariationResult(0, 0, 0));
      activeChar.sendPacket(new SystemMessage(SystemMessageId.AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS));
      return;
    }
   
    // unequip item
    if (targetItem.isEquipped())
    {
      activeChar.disarmWeapons();
    }
   
    if (TryAugmentItem(activeChar, targetItem, refinerItem, gemstoneItem))
    {
      int stat12 = 0x0000FFFF & targetItem.getAugmentation().getAugmentationId();
      int stat34 = targetItem.getAugmentation().getAugmentationId() >> 16;
      activeChar.sendPacket(new ExVariationResult(stat12, stat34, 1));
      activeChar.sendPacket(new SystemMessage(SystemMessageId.THE_ITEM_WAS_SUCCESSFULLY_AUGMENTED));
    }
    else
    {
      activeChar.sendPacket(new ExVariationResult(0, 0, 0));
      activeChar.sendPacket(new SystemMessage(SystemMessageId.AUGMENTATION_FAILED_DUE_TO_INAPPROPRIATE_CONDITIONS));
    }
  }
 
  boolean TryAugmentItem(L2PcInstance player, L2ItemInstance targetItem, L2ItemInstance refinerItem, L2ItemInstance gemstoneItem)
  {
    if (targetItem.isAugmented() || targetItem.isWear())
    {
      player.sendMessage("You can't augment items while you wear it");
      return false;
    }
   
    if (player.isDead())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_DEAD));
      return false;
    }
   
    if (player.isSitting())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_SITTING_DOWN));
      return false;
    }
   
    if (player.isFishing())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_FISHING));
      return false;
    }
   
    if (player.isParalyzed())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_PARALYZED));
      return false;
    }
   
    if (player.getActiveTradeList() != null)
    {
      player.sendMessage("You cannot augment while trading");
      return false;
    }
   
    if (player.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_NONE)
    {
      player.sendPacket(new SystemMessage(SystemMessageId.YOU_CANNOT_AUGMENT_ITEMS_WHILE_A_PRIVATE_STORE_OR_PRIVATE_WORKSHOP_IS_IN_OPERATION));
      return false;
    }
   
    // check for the items to be in the inventory of the owner
    if (player.getInventory().getItemByObjectId(refinerItem.getObjectId()) == null)
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to refine an item with wrong LifeStone-id.", Config.DEFAULT_PUNISH);
      return false;
    }
   
    if (player.getInventory().getItemByObjectId(targetItem.getObjectId()) == null)
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to refine an item with wrong Weapon-id.", Config.DEFAULT_PUNISH);
      return false;
    }
   
    if (player.getInventory().getItemByObjectId(gemstoneItem.getObjectId()) == null)
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to refine an item with wrong Gemstone-id.", Config.DEFAULT_PUNISH);
      return false;
    }
   
    int itemGrade = targetItem.getItem().getItemGrade();
    int itemType = targetItem.getItem().getType2();
    int lifeStoneId = refinerItem.getItemId();
    int gemstoneItemId = gemstoneItem.getItemId();
   
    // is the refiner Item a life stone?
    if (lifeStoneId < 8723 || lifeStoneId > 8762)
      return false;
   
    // must be a weapon, must be > d grade
    // TODO: can do better? : currently: using isdestroyable() as a check for hero / cursed weapons
    if (itemGrade < L2Item.CRYSTAL_C || itemType != L2Item.TYPE2_WEAPON || !targetItem.isDestroyable())
      return false;
   
    // player must be able to use augmentation
    if (player.getPrivateStoreType() != L2PcInstance.STORE_PRIVATE_NONE || player.isDead() || player.isParalyzed() || player.isFishing() || player.isSitting())
      return false;
   
    int modifyGemstoneCount = _gemstoneCount;
    int lifeStoneLevel = getLifeStoneLevel(lifeStoneId);
    int lifeStoneGrade = getLifeStoneGrade(lifeStoneId);
    switch (itemGrade)
    {
      case L2Item.CRYSTAL_C:
        if (player.getLevel() < 46 || gemstoneItemId != 2131)
           return false;
           modifyGemstoneCount = 20;
           break;
      case L2Item.CRYSTAL_B:
        if (player.getLevel() < 52 || gemstoneItemId != 2132)
           return false;
           modifyGemstoneCount = 30;
           break;
      case L2Item.CRYSTAL_A:
        if (player.getLevel() < 61 || gemstoneItemId != 2133)
           return false;
           modifyGemstoneCount = 20;
           break;
      case L2Item.CRYSTAL_S:
        if (player.getLevel() < 76 || gemstoneItemId != 2134)
           return false;
           modifyGemstoneCount = 25;
           break;
    }
   
    // check if the lifestone is appropriate for this player
    switch (lifeStoneLevel)
    {
      case 1:
        if (player.getLevel() < 46)
          return false;
        break;
      case 2:
        if (player.getLevel() < 49)
          return false;
        break;
      case 3:
        if (player.getLevel() < 52)
          return false;
        break;
      case 4:
        if (player.getLevel() < 55)
          return false;
        break;
      case 5:
        if (player.getLevel() < 58)
          return false;
        break;
      case 6:
        if (player.getLevel() < 61)
          return false;
        break;
      case 7:
        if (player.getLevel() < 64)
          return false;
        break;
      case 8:
        if (player.getLevel() < 67)
          return false;
        break;
      case 9:
        if (player.getLevel() < 70)
          return false;
        break;
      case 10:
        if (player.getLevel() < 76)
          return false;
        break;
    }
   
    // Check if player has all gemstorne on inventory
    if (gemstoneItem.getCount() - modifyGemstoneCount < 0)
      return false;
   
    // consume the life stone
    if (!player.destroyItem("RequestRefine", refinerItem, null, false))
      return false;
   
    // consume the gemstones
    player.destroyItem("RequestRefine", _gemstoneItemObjId, modifyGemstoneCount, null, false);
   
    // generate augmentation
    targetItem.setAugmentation(AugmentationData.getInstance().generateRandomAugmentation(targetItem, lifeStoneLevel, lifeStoneGrade));
   
    // finish and send the inventory update packet
    InventoryUpdate iu = new InventoryUpdate();
    iu.addModifiedItem(targetItem);
    player.sendPacket(iu);
   
    StatusUpdate su = new StatusUpdate(player.getObjectId());
    su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
    player.sendPacket(su);
   
    return true;
  }
 
  private int getLifeStoneGrade(int itemId)
  {
    itemId -= 8723;
    if (itemId < 10)
      return 0; // normal grade
     
    if (itemId < 20)
      return 1; // mid grade
     
    if (itemId < 30)
      return 2; // high grade
     
    return 3; // top grade
  }
 
  private int getLifeStoneLevel(int itemId)
  {
    itemId -= 10 * getLifeStoneGrade(itemId);
    itemId -= 8722;
    return itemId;
  }
 
  @Override
  public String getType()
  {
    return "[C] D0:2C RequestRefine";
  }
}
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