/** A cube with base color "leaking" through a partially transparent texture */
Box boxshape4 = new Box(new Vector3f(3f, -1f, 0f), 1f, 1f, 1f);
Geometry cube_leak = new Geometry("Leak-through color cube", boxshape4);
Material mat_tl = new Material(assetManager, "Common/MatDefs/Misc/Unshaded.j3md");
mat_tl.setTexture("ColorMap", assetManager.loadTexture("Textures/ColoredTex/Monkey.png"));
mat_tl.setColor("Color", new ColorRGBA(1f, 0f, 1f, 1f)); // purple
cube_leak.setMaterial(mat_tl);
rootNode.attachChild(cube_leak);
/** A bumpy rock with a shiny light effect */
Sphere rock = new Sphere(32, 32, 2f);