// clear background
g2.setColor( Color.white );
g2.fillRect( 0, 0, this.getWidth(), this.getHeight() );
GalacticPlayer attacker = battle_.getOrder().getOwner();
String title = "Attacker : " + attacker.getName();
drawPlayerRep(g2, attacker, attacker.getColor(), attackers_, title,
LEFT_MARGIN, LEFT_IMAGE_MARGIN, ATTACKER_Y);
GalacticPlayer defender = battle_.getPlanet().getOwner(); // null if neutral
Color defenderColor = (defender == null) ? Planet.NEUTRAL_COLOR : defender.getColor();
String planetName = battle_.getPlanet().getName() + "";
title = "Defender :"+ ( defender== null ? planetName : defender.getName() + " at "+ planetName);
drawPlayerRep(g2, defender, defenderColor, defenders_, title,
LEFT_MARGIN, LEFT_IMAGE_MARGIN, DEFENDER_Y);
}