private void addMesh(EntityRef entity) {
MeshComponent meshComp = entity.getComponent(MeshComponent.class);
// Don't render if hidden from owner (need to improve for third person)
if (meshComp.hideFromOwner) {
ClientComponent owner = network.getOwnerEntity(entity).getComponent(ClientComponent.class);
if (owner != null && owner.local) {
return;
}
}
if (meshComp.material != null) {