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package mage.abilities.effects.common.continious;
import java.util.ArrayList;
import java.util.Arrays;
import mage.ObjectColor;
import mage.abilities.Ability;
import mage.abilities.effects.ContinuousEffectImpl;
import mage.abilities.mana.BlackManaAbility;
import mage.abilities.mana.BlueManaAbility;
import mage.abilities.mana.GreenManaAbility;
import mage.abilities.mana.RedManaAbility;
import mage.abilities.mana.WhiteManaAbility;
import mage.constants.CardType;
import mage.constants.Duration;
import mage.constants.Layer;
import mage.constants.Outcome;
import mage.constants.SubLayer;
import mage.game.Game;
import mage.game.permanent.Permanent;
/**
*
* @author LevelX2
*/
public class BecomesBasicLandEnchantedEffect extends ContinuousEffectImpl {
protected ArrayList<String> landTypes = new ArrayList<>();
public BecomesBasicLandEnchantedEffect(String... landNames) {
super(Duration.WhileOnBattlefield, Outcome.Detriment);
landTypes.addAll(Arrays.asList(landNames));
this.staticText = setText();
}
public BecomesBasicLandEnchantedEffect(final BecomesBasicLandEnchantedEffect effect) {
super(effect);
this.landTypes.addAll(effect.landTypes);
}
@Override
public boolean apply(Game game, Ability source) {
return false;
}
@Override
public BecomesBasicLandEnchantedEffect copy() {
return new BecomesBasicLandEnchantedEffect(this);
}
@Override
public boolean apply(Layer layer, SubLayer sublayer, Ability source, Game game) {
Permanent enchantment = game.getPermanent(source.getSourceId());
if (enchantment != null && enchantment.getAttachedTo() != null) {
Permanent land = game.getPermanent(enchantment.getAttachedTo());
if (land != null) {
switch (layer) {
case ColorChangingEffects_5:
land.getColor().setWhite(false);
land.getColor().setGreen(false);
land.getColor().setBlack(false);
land.getColor().setBlue(false);
land.getColor().setRed(false);
break;
case AbilityAddingRemovingEffects_6:
land.removeAllAbilities(source.getSourceId(), game);
for (String landType : landTypes) {
switch (landType) {
case "Swamp":
land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
break;
case "Mountain":
land.addAbility(new RedManaAbility(), source.getSourceId(), game);
break;
case "Forest":
land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
break;
case "Island":
land.addAbility(new BlueManaAbility(), source.getSourceId(), game);
break;
case "Plains":
land.addAbility(new WhiteManaAbility(), source.getSourceId(), game);
break;
}
}
break;
case TypeChangingEffects_4:
if (!land.getCardType().contains(CardType.LAND)) {
land.getCardType().add(CardType.LAND);
}
land.getSubtype().clear();
land.getSubtype().addAll(landTypes);
break;
}
return true;
}
}
return false;
}
@Override
public boolean hasLayer(Layer layer) {
return layer == Layer.AbilityAddingRemovingEffects_6 || layer == Layer.TypeChangingEffects_4;
}
private String setText() {
StringBuilder sb = new StringBuilder("Enchanted land is a ");
int i = 1;
for (String landType : landTypes) {
if (i >1) {
if (i == landTypes.size()) {
sb.append(" and ");
} else {
sb.append(", ");
}
}
i++;
sb.append(landType);
}
return sb.toString();
}
}