Package mage.abilities.mana

Examples of mage.abilities.mana.BlackManaAbility


  public DragonskullSummit(UUID ownerId) {
    super(ownerId, 223, "Dragonskull Summit", Rarity.RARE, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "M10";
    this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessControlsEffect(filter), "tapped unless you control a " + filter.getMessage()));
    this.addAbility(new BlackManaAbility());
    this.addAbility(new RedManaAbility());
  }
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  public DrownedCatacomb(UUID ownerId) {
    super(ownerId, 224, "Drowned Catacomb", Rarity.RARE, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "M10";
    this.addAbility(new EntersBattlefieldAbility(new TapSourceUnlessControlsEffect(filter), "tapped unless you control a " + filter.getMessage()));
    this.addAbility(new BlackManaAbility());
    this.addAbility(new BlueManaAbility());
  }
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    super(ownerId, 228, "Savage Lands", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "ALA";
    this.addAbility(new EntersBattlefieldTappedAbility());
    this.addAbility(new RedManaAbility());
    this.addAbility(new GreenManaAbility());
    this.addAbility(new BlackManaAbility());
  }
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  public LavaclawReaches(UUID ownerId) {
    super(ownerId, 139, "Lavaclaw Reaches", Rarity.RARE, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "WWK";
    this.addAbility(new EntersBattlefieldTappedAbility());
    this.addAbility(new BlackManaAbility());
    this.addAbility(new RedManaAbility());
    this.addAbility(new SimpleActivatedAbility(Zone.BATTLEFIELD, new BecomesCreatureSourceEOTEffect(new LavaclawReachesToken(), "land"), new ManaCostsImpl("{1}{B}{R}")));
  }
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    super(ownerId, 222, "Crumbling Necropolis", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, null);
    this.expansionSetCode = "ALA";
    this.addAbility(new EntersBattlefieldTappedAbility());
    this.addAbility(new RedManaAbility());
    this.addAbility(new BlueManaAbility());
    this.addAbility(new BlackManaAbility());
  }
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    this.subtype.add("Bird");
    this.color.setGreen(true);
    this.power = new MageInt(0);
    this.toughness = new MageInt(1);
    this.addAbility(FlyingAbility.getInstance());
    this.addAbility(new BlackManaAbility());
    this.addAbility(new BlueManaAbility());
    this.addAbility(new GreenManaAbility());
    this.addAbility(new RedManaAbility());
    this.addAbility(new WhiteManaAbility());
  }
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* @author BetaSteward_at_googlemail.com
*/
public abstract class Swamp extends BasicLand<Swamp> {

  public Swamp(UUID ownerId, int cardNumber) {
    super(ownerId, cardNumber, "Swamp", new BlackManaAbility());
  }
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        super(ownerId, 215, "Jwar Isle Refuge", Rarity.UNCOMMON, new CardType[]{CardType.LAND}, "");
        this.expansionSetCode = "ZEN";

        this.addAbility(new EntersBattlefieldTappedAbility());
        this.addAbility(new BlueManaAbility());
        this.addAbility(new BlackManaAbility());
        this.addAbility(new EntersBattlefieldTriggeredAbility(new GainLifeEffect(1)));
    }
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                switch (layer) {
                    case AbilityAddingRemovingEffects_6:
                        land.removeAllAbilities(source.getSourceId(), game);
                        for (String landType : landTypes)  {
                            if (landType.equals("Swamp")) {
                                land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
                            } else if (landType.equals("Mountain")) {
                                land.addAbility(new RedManaAbility(), source.getSourceId(), game);
                            } else if (landType.equals("Forest")) {
                                land.addAbility(new GreenManaAbility(), source.getSourceId(), game);
                            } else if (landType.equals("Island")) {
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                    case AbilityAddingRemovingEffects_6:
                        land.removeAllAbilities(source.getSourceId(), game);
                        for (String landType : landTypes)  {
                            switch (landType) {
                                case "Swamp":
                                    land.addAbility(new BlackManaAbility(), source.getSourceId(), game);
                                    break;
                                case "Mountain":
                                    land.addAbility(new RedManaAbility(), source.getSourceId(), game);
                                    break;
                                case "Forest":
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Related Classes of mage.abilities.mana.BlackManaAbility

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