this.getSpellAbility().addTarget(auraTarget);
this.getSpellAbility().addEffect(new AttachEffect(Outcome.Detriment));
Ability ability = new EnchantAbility(auraTarget.getTargetName());
this.addAbility(ability);
// Enchanted land is a Swamp.
this.addAbility(new SimpleStaticAbility(Zone.BATTLEFIELD, new BecomesBasicLandEnchantedEffect("Swamp")));
// Whenever enchanted land becomes tapped, its controller loses 2 life.
this.addAbility(new ContaminatedGroundAbility());
}