package tconstruct.mechworks.entity.item;
import cpw.mods.fml.relauncher.*;
import net.minecraft.block.Block;
import net.minecraft.entity.*;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.world.*;
import tconstruct.world.MiningExplosion;
public class ExplosivePrimed extends Entity
{
/** How long the fuse is */
public Block block;
public int metadata;
public int fuse;
private EntityLivingBase tntPlacedBy;
public ExplosivePrimed(World par1World)
{
super(par1World);
this.preventEntitySpawning = true;
this.setSize(0.98F, 0.98F);
this.yOffset = this.height / 2.0F;
}
public ExplosivePrimed(World par1World, double par2, double par4, double par6, EntityLivingBase par8EntityLivingBase)
{
this(par1World);
this.setPosition(par2, par4, par6);
float f = (float) (Math.random() * Math.PI * 2.0D);
this.motionX = (double) (-((float) Math.sin((double) f)) * 0.02F);
this.motionY = 0.20000000298023224D;
this.motionZ = (double) (-((float) Math.cos((double) f)) * 0.02F);
this.fuse = 80;
this.prevPosX = par2;
this.prevPosY = par4;
this.prevPosZ = par6;
this.tntPlacedBy = par8EntityLivingBase;
}
@Override
protected void entityInit ()
{
}
/**
* returns if this entity triggers Block.onEntityWalking on the blocks they
* walk on. used for spiders and wolves to prevent them from trampling crops
*/
@Override
protected boolean canTriggerWalking ()
{
return false;
}
/**
* Returns true if other Entities should be prevented from moving through
* this Entity.
*/
@Override
public boolean canBeCollidedWith ()
{
return !this.isDead;
}
/**
* Called to update the entity's position/logic.
*/
@Override
public void onUpdate ()
{
this.prevPosX = this.posX;
this.prevPosY = this.posY;
this.prevPosZ = this.posZ;
this.motionY -= 0.03999999910593033D;
this.moveEntity(this.motionX, this.motionY, this.motionZ);
this.motionX *= 0.9800000190734863D;
this.motionY *= 0.9800000190734863D;
this.motionZ *= 0.9800000190734863D;
if (this.onGround)
{
this.motionX *= 0.699999988079071D;
this.motionZ *= 0.699999988079071D;
this.motionY *= -0.5D;
}
if (this.fuse-- <= 0)
{
this.setDead();
if (!this.worldObj.isRemote)
{
this.explode();
}
}
else
{
this.worldObj.spawnParticle("smoke", this.posX, this.posY + 0.5D, this.posZ, 0.0D, 0.0D, 0.0D);
}
}
private void explode ()
{
float f = 5.0F;
this.createExplosion(worldObj, this, this.posX, this.posY, this.posZ, f);
}
public void createExplosion (World world, Entity par1Entity, double par2, double par4, double par6, float par8)
{
Explosion explosion = new MiningExplosion(world, par1Entity, par2, par4, par6, par8);
explosion.isFlaming = false;
explosion.isSmoking = true;
explosion.doExplosionA();
explosion.doExplosionB(true);
// return explosion;
}
/**
* (abstract) Protected helper method to write subclass entity data to NBT.
*/
@Override
protected void writeEntityToNBT (NBTTagCompound par1NBTTagCompound)
{
par1NBTTagCompound.setByte("Fuse", (byte) this.fuse);
}
/**
* (abstract) Protected helper method to read subclass entity data from NBT.
*/
@Override
protected void readEntityFromNBT (NBTTagCompound par1NBTTagCompound)
{
this.fuse = par1NBTTagCompound.getByte("Fuse");
}
@Override
@SideOnly(Side.CLIENT)
public float getShadowSize ()
{
return 0.0F;
}
/**
* returns null or the entityliving it was placed or ignited by
*/
public EntityLivingBase getTntPlacedBy ()
{
return this.tntPlacedBy;
}
}