@Override
public void onBlockDestroyedByExplosion (World par1World, int par2, int par3, int par4, Explosion par5Explosion)
{
if (!par1World.isRemote)
{
ExplosivePrimed entitytntprimed = new ExplosivePrimed(par1World, (double) ((float) par2 + 0.5F), (double) ((float) par3 + 0.5F), (double) ((float) par4 + 0.5F), par5Explosion.getExplosivePlacedBy());
entitytntprimed.fuse = par1World.rand.nextInt(entitytntprimed.fuse / 4) + entitytntprimed.fuse / 8;
par1World.spawnEntityInWorld(entitytntprimed);
}
}