package appeng.parts.networking;
import java.util.EnumSet;
import appeng.client.texture.FlippableIcon;
import net.minecraft.client.renderer.RenderBlocks;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.item.ItemStack;
import net.minecraft.util.IIcon;
import net.minecraftforge.common.util.ForgeDirection;
import org.lwjgl.opengl.GL11;
import appeng.api.networking.IGridHost;
import appeng.api.networking.IGridNode;
import appeng.api.networking.events.MENetworkChannelsChanged;
import appeng.api.networking.events.MENetworkEventSubscribe;
import appeng.api.networking.events.MENetworkPowerStatusChange;
import appeng.api.parts.IPart;
import appeng.api.parts.IPartCollisionHelper;
import appeng.api.parts.IPartHost;
import appeng.api.parts.IPartRenderHelper;
import appeng.api.util.AECableType;
import appeng.api.util.AEColor;
import appeng.block.AEBaseBlock;
import appeng.client.texture.OffsetIcon;
import appeng.client.texture.TaughtIcon;
import appeng.util.Platform;
import cpw.mods.fml.relauncher.Side;
import cpw.mods.fml.relauncher.SideOnly;
public class PartCableSmart extends PartCable
{
@MENetworkEventSubscribe
public void channelUpdated(MENetworkChannelsChanged c)
{
getHost().markForUpdate();
}
@MENetworkEventSubscribe
public void powerRender(MENetworkPowerStatusChange c)
{
getHost().markForUpdate();
}
public PartCableSmart(Class c, ItemStack is) {
super( c, is );
}
public PartCableSmart(ItemStack is) {
this( PartCableSmart.class, is );
}
@Override
public AECableType getCableConnectionType()
{
return AECableType.SMART;
}
@Override
public IIcon getTexture(AEColor c)
{
return getSmartTexture( c );
}
@Override
@SideOnly(Side.CLIENT)
public void renderInventory(IPartRenderHelper rh, RenderBlocks renderer)
{
GL11.glTranslated( -0.0, -0.0, 0.3 );
float offU = 0;
float offV = 9;
OffsetIcon main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
OffsetIcon ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), offU, offV );
OffsetIcon ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), offU, offV );
for (ForgeDirection side : EnumSet.of( ForgeDirection.UP, ForgeDirection.DOWN ))
{
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
rh.renderInventoryFace( main, side, renderer );
rh.renderInventoryFace( ch1, side, renderer );
rh.renderInventoryFace( ch2, side, renderer );
}
offU = 9;
offV = 0;
main = new OffsetIcon( getTexture( getCableColor() ), offU, offV );
ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), offU, offV );
ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), offU, offV );
for (ForgeDirection side : EnumSet.of( ForgeDirection.EAST, ForgeDirection.WEST ))
{
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
rh.renderInventoryFace( main, side, renderer );
rh.renderInventoryFace( ch1, side, renderer );
rh.renderInventoryFace( ch2, side, renderer );
}
main = new OffsetIcon( getTexture( getCableColor() ), 0, 0 );
ch1 = new OffsetIcon( getChannelTex( 4, false ).getIcon(), 0, 0 );
ch2 = new OffsetIcon( getChannelTex( 4, true ).getIcon(), 0, 0 );
for (ForgeDirection side : EnumSet.of( ForgeDirection.SOUTH, ForgeDirection.NORTH ))
{
rh.setBounds( 5.0f, 5.0f, 2.0f, 11.0f, 11.0f, 14.0f );
rh.renderInventoryFace( main, side, renderer );
rh.renderInventoryFace( ch1, side, renderer );
rh.renderInventoryFace( ch2, side, renderer );
}
rh.setTexture( null );
}
@Override
public void getBoxes(IPartCollisionHelper bch)
{
bch.addBox( 5.0, 5.0, 5.0, 11.0, 11.0, 11.0 );
if ( Platform.isServer() )
{
IGridNode n = getGridNode();
if ( n != null )
connections = n.getConnectedSides();
else
connections.clear();
}
for (ForgeDirection of : connections)
{
switch (of)
{
case DOWN:
bch.addBox( 5.0, 0.0, 5.0, 11.0, 5.0, 11.0 );
break;
case EAST:
bch.addBox( 11.0, 5.0, 5.0, 16.0, 11.0, 11.0 );
break;
case NORTH:
bch.addBox( 5.0, 5.0, 0.0, 11.0, 11.0, 5.0 );
break;
case SOUTH:
bch.addBox( 5.0, 5.0, 11.0, 11.0, 11.0, 16.0 );
break;
case UP:
bch.addBox( 5.0, 11.0, 5.0, 11.0, 16.0, 11.0 );
break;
case WEST:
bch.addBox( 0.0, 5.0, 5.0, 5.0, 11.0, 11.0 );
break;
default:
}
}
}
@Override
@SideOnly(Side.CLIENT)
public void renderStatic(int x, int y, int z, IPartRenderHelper rh, RenderBlocks renderer)
{
renderCache = rh.useSimplifiedRendering( x, y, z, this, renderCache );
rh.setTexture( getTexture( getCableColor() ) );
EnumSet<ForgeDirection> sides = connections.clone();
boolean hasBuses = false;
IPartHost ph = getHost();
for (ForgeDirection of : EnumSet.complementOf( connections ))
{
IPart bp = ph.getPart( of );
if ( bp instanceof IGridHost )
{
if ( of != ForgeDirection.UNKNOWN )
{
sides.add( of );
hasBuses = true;
}
int len = bp.cableConnectionRenderTo();
if ( len < 8 )
{
switch (of)
{
case DOWN:
rh.setBounds( 6, len, 6, 10, 5, 10 );
break;
case EAST:
rh.setBounds( 11, 6, 6, 16 - len, 10, 10 );
break;
case NORTH:
rh.setBounds( 6, 6, len, 10, 10, 5 );
break;
case SOUTH:
rh.setBounds( 6, 6, 11, 10, 10, 16 - len );
break;
case UP:
rh.setBounds( 6, 11, 6, 10, 16 - len, 10 );
break;
case WEST:
rh.setBounds( len, 6, 6, 5, 10, 10 );
break;
default:
continue;
}
rh.renderBlock( x, y, z, renderer );
setSmartConnectionRotations( of, renderer );
IIcon firstIcon = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], false ).getIcon(), -0.2f );
IIcon secondIcon = new TaughtIcon( getChannelTex( channelsOnSide[of.ordinal()], true ).getIcon(), -0.2f );
if ( of == ForgeDirection.EAST || of == ForgeDirection.WEST )
{
AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
ico.setFlip( false, true );
}
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
rh.setTexture( firstIcon, firstIcon, firstIcon, firstIcon, firstIcon, firstIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
rh.setTexture( secondIcon, secondIcon, secondIcon, secondIcon, secondIcon, secondIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
rh.setTexture( getTexture( getCableColor() ) );
}
}
}
if ( sides.size() != 2 || !nonLinear( sides ) || hasBuses )
{
for (ForgeDirection of : connections)
{
renderSmartConnection( x, y, z, rh, renderer, channelsOnSide[of.ordinal()], of );
}
rh.setTexture( getCoveredTexture( getCableColor() ) );
rh.setBounds( 5, 5, 5, 11, 11, 11 );
rh.renderBlock( x, y, z, renderer );
}
else
{
ForgeDirection selectedSide = ForgeDirection.UNKNOWN;
for (ForgeDirection of : connections)
{
selectedSide = of;
break;
}
int channels = channelsOnSide[selectedSide.ordinal()];
IIcon def = getTexture( getCableColor() );
IIcon off = new OffsetIcon( def, 0, -12 );
IIcon firstTaughtIcon = new TaughtIcon( getChannelTex( channels, false ).getIcon(), -0.2f );
IIcon firstOffsetIcon = new OffsetIcon( firstTaughtIcon, 0, -12 );
IIcon secondTaughtIcon = new TaughtIcon( getChannelTex( channels, true ).getIcon(), -0.2f );
IIcon secondOffsetIcon = new OffsetIcon( secondTaughtIcon, 0, -12 );
switch (selectedSide)
{
case DOWN:
case UP:
renderer.setRenderBounds( 5 / 16.0, 0, 5 / 16.0, 11 / 16.0, 16 / 16.0, 11 / 16.0 );
rh.setTexture( def, def, off, off, off, off );
rh.renderBlockCurrentBounds( x, y, z, renderer );
renderer.uvRotateTop = 0;
renderer.uvRotateBottom = 0;
renderer.uvRotateSouth = 3;
renderer.uvRotateEast = 3;
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
rh.setTexture( firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
rh.setTexture( secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
break;
case EAST:
case WEST:
rh.setTexture( off, off, off, off, def, def );
renderer.uvRotateEast = 2;
renderer.uvRotateWest = 1;
renderer.uvRotateBottom = 2;
renderer.uvRotateTop = 1;
renderer.uvRotateSouth = 0;
renderer.uvRotateNorth = 0;
AEBaseBlock blk = (AEBaseBlock) rh.getBlock();
FlippableIcon ico = blk.getRendererInstance().getTexture( ForgeDirection.EAST );
ico.setFlip( false, true );
renderer.setRenderBounds( 0, 5 / 16.0, 5 / 16.0, 16 / 16.0, 11 / 16.0, 11 / 16.0 );
rh.renderBlockCurrentBounds( x, y, z, renderer );
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
FlippableIcon fpA = new FlippableIcon( firstTaughtIcon );
FlippableIcon fpB = new FlippableIcon( secondTaughtIcon );
fpA = new FlippableIcon( firstTaughtIcon );
fpB = new FlippableIcon( secondTaughtIcon );
fpA.setFlip( true, false );
fpB.setFlip( true, false );
Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, fpA );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, fpB );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
break;
case NORTH:
case SOUTH:
rh.setTexture( off, off, def, def, off, off );
renderer.uvRotateTop = 3;
renderer.uvRotateBottom = 3;
renderer.uvRotateNorth = 1;
renderer.uvRotateSouth = 2;
renderer.uvRotateWest = 1;
renderer.setRenderBounds( 5 / 16.0, 5 / 16.0, 0, 11 / 16.0, 11 / 16.0, 16 / 16.0 );
rh.renderBlockCurrentBounds( x, y, z, renderer );
Tessellator.instance.setBrightness( 15 << 20 | 15 << 4 );
Tessellator.instance.setColorOpaque_I( getCableColor().blackVariant );
rh.setTexture( firstOffsetIcon, firstOffsetIcon, firstTaughtIcon, firstTaughtIcon, firstOffsetIcon, firstOffsetIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
Tessellator.instance.setColorOpaque_I( getCableColor().whiteVariant );
rh.setTexture( secondOffsetIcon, secondOffsetIcon, secondTaughtIcon, secondTaughtIcon, secondOffsetIcon, secondOffsetIcon );
renderAllFaces( (AEBaseBlock) rh.getBlock(), x, y, z, rh, renderer );
break;
default:
break;
}
}
renderer.uvRotateBottom = renderer.uvRotateEast = renderer.uvRotateNorth = renderer.uvRotateSouth = renderer.uvRotateTop = renderer.uvRotateWest = 0;
rh.setTexture( null );
}
}