/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.network.clientpackets;
import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.cache.HtmCache;
import com.l2jfrozen.gameserver.model.L2Object;
import com.l2jfrozen.gameserver.model.actor.instance.L2FishermanInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2MerchantInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2NpcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.ItemList;
import com.l2jfrozen.gameserver.network.serverpackets.NpcHtmlMessage;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
public final class RequestSellItem extends L2GameClientPacket
{
private int _listId;
private int _count;
private int[] _items; // count*3
/**
* packet type id 0x1e sample 1e 00 00 00 00 // list id 02 00 00 00 // number of items 71 72 00 10 // object id ea
* 05 00 00 // item id 01 00 00 00 // item count 76 4b 00 10 // object id 2e 0a 00 00 // item id 01 00 00 00 // item
* count format: cdd (ddd)
*/
@Override
protected void readImpl()
{
_listId = readD();
_count = readD();
if(_count <= 0 || _count * 12 > _buf.remaining() || _count > Config.MAX_ITEM_IN_PACKET)
{
_count = 0;
_items = null;
return;
}
_items = new int[_count * 3];
for(int i = 0; i < _count; i++)
{
int objectId = readD();
_items[i * 3 + 0] = objectId;
int itemId = readD();
_items[i * 3 + 1] = itemId;
long cnt = readD();
if(cnt > Integer.MAX_VALUE || cnt <= 0)
{
_count = 0;
_items = null;
return;
}
_items[i * 3 + 2] = (int) cnt;
}
}
@Override
protected void runImpl()
{
L2PcInstance player = getClient().getActiveChar();
if(player == null)
return;
if (!getClient().getFloodProtectors().getTransaction().tryPerformAction("buy"))
{
player.sendMessage("You buying too fast.");
return;
}
// Alt game - Karma punishment
if(!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && player.getKarma() > 0)
return;
L2Object target = player.getTarget();
if(!player.isGM() && (target == null // No target (ie GM Shop)
|| !(target instanceof L2MerchantInstance) // Target not a merchant and not mercmanager
|| !player.isInsideRadius(target, L2NpcInstance.INTERACTION_DISTANCE, false, false)))
return; // Distance is too far
String htmlFolder = "";
L2NpcInstance merchant = null;
if(target instanceof L2MerchantInstance)
{
htmlFolder = "merchant";
merchant = (L2NpcInstance) target;
}
else if(target instanceof L2FishermanInstance)
{
htmlFolder = "fisherman";
merchant = (L2NpcInstance) target;
}
else
{
return;
}
if(_listId > 1000000) // lease
{
if(merchant.getTemplate().npcId != _listId - 1000000)
{
sendPacket(ActionFailed.STATIC_PACKET);
return;
}
}
long totalPrice = 0;
// Proceed the sell
for(int i = 0; i < _count; i++)
{
int objectId = _items[i * 3 + 0];
@SuppressWarnings("unused")
int itemId = _items[i * 3 + 1];
int count = _items[i * 3 + 2];
// Check count
if(count <= 0 || count > Integer.MAX_VALUE)
{
//Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + Integer.MAX_VALUE + " items at the same time.", Config.DEFAULT_PUNISH);
SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED);
sendPacket(sm);
sm = null;
return;
}
L2ItemInstance item = player.checkItemManipulation(objectId, count, "sell");
// Check Item
if(item == null || !item.getItem().isSellable())
{
continue;
}
long price = item.getReferencePrice() / 2;
totalPrice += price * count;
// Fix exploit during Sell
if ((Integer.MAX_VALUE / count) < price || totalPrice > Integer.MAX_VALUE)
{
//Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + MAX_ADENA + " adena worth of goods.", Config.DEFAULT_PUNISH);
SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED);
sendPacket(sm);
sm = null;
return;
}
// Check totalPrice
if(totalPrice <= 0)
{
//Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " tried to purchase over " + Integer.MAX_VALUE + " adena worth of goods.", Config.DEFAULT_PUNISH);
SystemMessage sm = new SystemMessage(SystemMessageId.YOU_HAVE_EXCEEDED_QUANTITY_THAT_CAN_BE_INPUTTED);
sendPacket(sm);
sm = null;
return;
}
item = player.getInventory().destroyItem("Sell", objectId, count, player, null);
/* TODO: Disabled until Leaseholders are rewritten ;-)
int price = item.getReferencePrice()*(int)count/2;
L2ItemInstance li = null;
L2ItemInstance la = null;
if (_listId > 1000000)
{
li = merchant.findLeaseItem(item.getItemId(),item.getEnchantLevel());
la = merchant.getLeaseAdena();
if (li == null || la == null) continue;
price = li.getPriceToBuy()*(int)count; // player sells, thus merchant buys.
if (price > la.getCount()) continue;
}
*/
/* TODO: Disabled until Leaseholders are rewritten ;-)
if (item != null && _listId > 1000000)
{
li.setCount(li.getCount()+(int)count);
li.updateDatabase();
la.setCount(la.getCount()-price);
la.updateDatabase();
}
*/
}
player.addAdena("Sell", (int) totalPrice, merchant, false);
String html = HtmCache.getInstance().getHtm("data/html/" + htmlFolder + "/" + merchant.getNpcId() + "-sold.htm");
if(html != null)
{
NpcHtmlMessage soldMsg = new NpcHtmlMessage(merchant.getObjectId());
soldMsg.setHtml(html.replaceAll("%objectId%", String.valueOf(merchant.getObjectId())));
player.sendPacket(soldMsg);
}
// Update current load as well
StatusUpdate su = new StatusUpdate(player.getObjectId());
su.addAttribute(StatusUpdate.CUR_LOAD, player.getCurrentLoad());
player.sendPacket(su);
player.sendPacket(new ItemList(player, true));
}
@Override
public String getType()
{
return "[C] 1E RequestSellItem";
}
}