Package com.l2jfrozen.gameserver.controllers

Source Code of com.l2jfrozen.gameserver.controllers.RecipeController$RecipeItemMaker$TempItem

/*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.controllers;

import java.util.Arrays;
import java.util.Collections;
import java.util.List;
import java.util.Map;
import java.util.WeakHashMap;
import java.util.logging.Logger;

import javolution.util.FastList;

import com.l2jfrozen.Config;
import com.l2jfrozen.gameserver.datatables.csv.RecipeTable;
import com.l2jfrozen.gameserver.model.Inventory;
import com.l2jfrozen.gameserver.model.L2ManufactureItem;
import com.l2jfrozen.gameserver.model.L2RecipeList;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2RecipeInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.ItemList;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.RecipeBookItemList;
import com.l2jfrozen.gameserver.network.serverpackets.RecipeItemMakeInfo;
import com.l2jfrozen.gameserver.network.serverpackets.RecipeShopItemInfo;
import com.l2jfrozen.gameserver.network.serverpackets.SetupGauge;
import com.l2jfrozen.gameserver.network.serverpackets.StatusUpdate;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;
import com.l2jfrozen.gameserver.skills.Stats;
import com.l2jfrozen.gameserver.thread.ThreadPoolManager;
import com.l2jfrozen.gameserver.util.Util;
import com.l2jfrozen.util.random.Rnd;

public class RecipeController
{
  protected static final Logger _log = Logger.getLogger(RecipeController.class.getName());

  private static RecipeController _instance;
  protected static final Map<L2PcInstance, RecipeItemMaker> _activeMakers = Collections.synchronizedMap(new WeakHashMap<L2PcInstance, RecipeItemMaker>());

  public static RecipeController getInstance()
  {
    return _instance == null ? _instance = new RecipeController() : _instance;
  }

  public synchronized void requestBookOpen(L2PcInstance player, boolean isDwarvenCraft)
  {
    RecipeItemMaker maker = null;
    if(Config.ALT_GAME_CREATION)
    {
      maker = _activeMakers.get(player);
    }

    if(maker == null)
    {
      RecipeBookItemList response = new RecipeBookItemList(isDwarvenCraft, player.getMaxMp());
      response.addRecipes(isDwarvenCraft ? player.getDwarvenRecipeBook() : player.getCommonRecipeBook());
      player.sendPacket(response);
      response = null;
      return;
    }

    SystemMessage sm = new SystemMessage(SystemMessageId.CANT_ALTER_RECIPEBOOK_WHILE_CRAFTING);
    player.sendPacket(sm);
    maker = null;
    sm = null;

    return;
  }

  public synchronized void requestMakeItemAbort(L2PcInstance player)
  {
    _activeMakers.remove(player); // TODO:  anything else here?
  }

  public synchronized void requestManufactureItem(L2PcInstance manufacturer, int recipeListId, L2PcInstance player)
  {
    L2RecipeList recipeList = getValidRecipeList(player, recipeListId);

    if(recipeList == null)
      return;

    List<L2RecipeList> dwarfRecipes = Arrays.asList(manufacturer.getDwarvenRecipeBook());
    List<L2RecipeList> commonRecipes = Arrays.asList(manufacturer.getCommonRecipeBook());

    if(!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
      commonRecipes = null;
      dwarfRecipes = null;
      return;
    }

    RecipeItemMaker maker;

    if(Config.ALT_GAME_CREATION && (maker = _activeMakers.get(manufacturer)) != null) // check if busy
    {
      player.sendMessage("Manufacturer is busy, please try later.");
      return;
    }

    maker = new RecipeItemMaker(manufacturer, recipeList, player);
    if(maker._isValid)
    {
      if(Config.ALT_GAME_CREATION)
      {
        _activeMakers.put(manufacturer, maker);
        ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
      }
      else
      {
        maker.run();
      }
    }
    maker = null;
    recipeList = null;
  }

  public synchronized void requestMakeItem(L2PcInstance player, int recipeListId)
  {
    if(player.isInDuel())
    {
      player.sendPacket(new SystemMessage(SystemMessageId.CANT_CRAFT_DURING_COMBAT));
      return;
    }

    L2RecipeList recipeList = getValidRecipeList(player, recipeListId);

    if(recipeList == null)
      return;

    List<L2RecipeList> dwarfRecipes = Arrays.asList(player.getDwarvenRecipeBook());
    List<L2RecipeList> commonRecipes = Arrays.asList(player.getCommonRecipeBook());

    if(!dwarfRecipes.contains(recipeList) && !commonRecipes.contains(recipeList))
    {
      Util.handleIllegalPlayerAction(player, "Warning!! Character " + player.getName() + " of account " + player.getAccountName() + " sent a false recipe id.", Config.DEFAULT_PUNISH);
      dwarfRecipes = null;
      commonRecipes = null;
      return;
    }

    RecipeItemMaker maker;

    // check if already busy (possible in alt mode only)
    if(Config.ALT_GAME_CREATION && (maker = _activeMakers.get(player)) != null)
    {
      SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2);
      sm.addString("You are busy creating ");
      sm.addItemName(recipeList.getItemId());
      player.sendPacket(sm);
      return;
    }

    maker = new RecipeItemMaker(player, recipeList, player);
    if(maker._isValid)
    {
      if(Config.ALT_GAME_CREATION)
      {
        _activeMakers.put(player, maker);
        ThreadPoolManager.getInstance().scheduleGeneral(maker, 100);
      }
      else
      {
        maker.run();
      }
    }
    maker = null;
    recipeList = null;
  }

  private class RecipeItemMaker implements Runnable
  {
    protected boolean _isValid;
    protected List<TempItem> _items = null;
    protected final L2RecipeList _recipeList;
    protected final L2PcInstance _player; // "crafter"
    protected final L2PcInstance _target; // "customer"
    protected final L2Skill _skill;
    protected final int _skillId;
    protected final int _skillLevel;
    protected double _creationPasses;
    protected double _manaRequired;
    protected int _price;
    protected int _totalItems;
    protected int _delay;

    public RecipeItemMaker(L2PcInstance pPlayer, L2RecipeList pRecipeList, L2PcInstance pTarget)
    {
      _player = pPlayer;
      _target = pTarget;
      _recipeList = pRecipeList;

      _isValid = false;
      _skillId = _recipeList.isDwarvenRecipe() ? L2Skill.SKILL_CREATE_DWARVEN : L2Skill.SKILL_CREATE_COMMON;
      _skillLevel = _player.getSkillLevel(_skillId);
      _skill = _player.getKnownSkill(_skillId);

      _player.isInCraftMode(true);

      if(_player.isAlikeDead())
      {
        _player.sendMessage("Dead people don't craft.");
        _player.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      if(_target.isAlikeDead())
      {
        _target.sendMessage("Dead customers can't use manufacture.");
        _target.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      if(_target.isProcessingTransaction())
      {
        _target.sendMessage("You are busy.");
        _target.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      if(_player.isProcessingTransaction())
      {
        if(_player != _target)
        {
          _target.sendMessage("Manufacturer " + _player.getName() + " is busy.");
        }
        _player.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      // validate recipe list
      if(_recipeList == null || _recipeList.getRecipes().length == 0)
      {
        _player.sendMessage("No such recipe");
        _player.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      _manaRequired = _recipeList.getMpCost();

      // validate skill level
      if(_recipeList.getLevel() > _skillLevel)
      {
        _player.sendMessage("Need skill level " + _recipeList.getLevel());
        _player.sendPacket(ActionFailed.STATIC_PACKET);
        abort();
        return;
      }

      // check that customer can afford to pay for creation services
      if(_player != _target)
      {
        for(L2ManufactureItem temp : _player.getCreateList().getList())
          if(temp.getRecipeId() == _recipeList.getId()) // find recipe for item we want manufactured
          {
            _price = temp.getCost();
            if(_target.getAdena() < _price) // check price
            {
              _target.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
              abort();
              return;
            }
            break;
          }
      }

      // make temporary items
      if((_items = listItems(false)) == null)
      {
        abort();
        return;
      }

      // calculate reference price
      for(TempItem i : _items)
      {
        _totalItems += i.getQuantity();
      }
      // initial mana check requires MP as written on recipe
      if(_player.getCurrentMp() < _manaRequired)
      {
        _target.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_MP));
        abort();
        return;
      }

      // determine number of creation passes needed
      // can "equip"  skillLevel items each pass
      _creationPasses = _totalItems / _skillLevel + (_totalItems % _skillLevel != 0 ? 1 : 0);

      if(Config.ALT_GAME_CREATION && _creationPasses != 0)
      {
        _manaRequired /= _creationPasses; // checks to validateMp() will only need portion of mp for one pass
      }

      updateMakeInfo(true);
      updateCurMp();
      updateCurLoad();

      _player.isInCraftMode(false);
      _isValid = true;
    }

    @Override
    public void run()
    {
      if(!Config.IS_CRAFTING_ENABLED)
      {
        _target.sendMessage("Item creation is currently disabled.");
        abort();
        return;
      }

      if(_player == null || _target == null)
      {
        _log.warning("player or target == null (disconnected?), aborting" + _target + _player);
        abort();
        return;
      }

      if(_player.isOnline() == 0 || _target.isOnline() == 0)
      {
        _log.warning("player or target is not online, aborting " + _target + _player);
        abort();
        return;
      }

      if(Config.ALT_GAME_CREATION && _activeMakers.get(_player) == null)
      {
        if(_target != _player)
        {
          _target.sendMessage("Manufacture aborted");
          _player.sendMessage("Manufacture aborted");
        }
        else
        {
          _player.sendMessage("Item creation aborted");
        }

        abort();
        return;
      }

      if(Config.ALT_GAME_CREATION && !_items.isEmpty())
      {

        // check mana
        if(!validateMp())
          return;
        // use some mp
        _player.reduceCurrentMp(_manaRequired);
        // update craft window mp bar
        updateCurMp();

        // grab (equip) some more items with a nice msg to player
        grabSomeItems();

        // if still not empty, schedule another pass
        if(!_items.isEmpty())
        {
          // divided by RATE_CONSUMABLES_COST to remove craft time increase on higher consumables rates
          _delay = (int) (Config.ALT_GAME_CREATION_SPEED * _player.getMReuseRate(_skill) * GameTimeController.TICKS_PER_SECOND / Config.RATE_CONSUMABLE_COST) * GameTimeController.MILLIS_IN_TICK;

          // FIXME: please fix this packet to show crafting animation (somebody)
          MagicSkillUser msk = new MagicSkillUser(_player, _skillId, _skillLevel, _delay, 0);
          _player.broadcastPacket(msk);
          msk = null;

          _player.sendPacket(new SetupGauge(0, _delay));
          ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
        }
        else
        {
          // for alt mode, sleep delay msec before finishing
          _player.sendPacket(new SetupGauge(0, _delay));

          try
          {
            Thread.sleep(_delay);
          }
          catch(InterruptedException e)
          {
            if(Config.ENABLE_ALL_EXCEPTIONS)
              e.printStackTrace();
          }
          finally
          {
            finishCrafting();
          }
        }
      }
      // for old craft mode just finish
      else
      {
        finishCrafting();
      }
    }

    private void finishCrafting()
    {
      if(!Config.ALT_GAME_CREATION)
      {
        _player.reduceCurrentMp(_manaRequired);
      }

      // first take adena for manufacture
      if(_target != _player && _price > 0) // customer must pay for services
      {
        // attempt to pay for item
        L2ItemInstance adenatransfer = _target.transferItem("PayManufacture", _target.getInventory().getAdenaInstance().getObjectId(), _price, _player.getInventory(), _player);

        if(adenatransfer == null)
        {
          _target.sendPacket(new SystemMessage(SystemMessageId.YOU_NOT_ENOUGH_ADENA));
          abort();
          return;
        }
        adenatransfer = null;
      }

      // this line actually takes materials from inventory
      if((_items = listItems(true)) == null)
      {
        // handle possible cheaters here
        // (they click craft then try to get rid of items in order to get free craft)
      }
      else if(Rnd.get(100) < _recipeList.getSuccessRate())
      {
        rewardPlayer(); // and immediately puts created item in its place
        updateMakeInfo(true);
      }
      else
      {
        _player.sendMessage("Item(s) failed to create");
        if(_target != _player)
        {
          _target.sendMessage("Item(s) failed to create");
        }

        updateMakeInfo(false);
      }
      // update load and mana bar of craft window
      updateCurMp();
      updateCurLoad();
      _activeMakers.remove(_player);
      _player.isInCraftMode(false);
      _target.sendPacket(new ItemList(_target, false));
    }

    private void updateMakeInfo(boolean success)
    {
      if(_target == _player)
      {
        _target.sendPacket(new RecipeItemMakeInfo(_recipeList.getId(), _target, success));
      }
      else
      {
        _target.sendPacket(new RecipeShopItemInfo(_player.getObjectId(), _recipeList.getId()));
      }
    }

    private void updateCurLoad()
    {
      StatusUpdate su = new StatusUpdate(_target.getObjectId());
      su.addAttribute(StatusUpdate.CUR_LOAD, _target.getCurrentLoad());
      _target.sendPacket(su);
      su = null;
    }

    private void updateCurMp()
    {
      StatusUpdate su = new StatusUpdate(_target.getObjectId());
      su.addAttribute(StatusUpdate.CUR_MP, (int) _target.getCurrentMp());
      _target.sendPacket(su);
      su = null;
    }

    private void grabSomeItems()
    {
      int numItems = _skillLevel;

      while(numItems > 0 && !_items.isEmpty())
      {
        TempItem item = _items.get(0);

        int count = item.getQuantity();

        if(count >= numItems)
        {
          count = numItems;
        }

        item.setQuantity(item.getQuantity() - count);
        if(item.getQuantity() <= 0)
        {
          _items.remove(0);
        }
        else
        {
          _items.set(0, item);
        }

        numItems -= count;

        if(_target == _player)
        {
          // you equipped ...
          SystemMessage sm = new SystemMessage(SystemMessageId.S1_S2_EQUIPPED);
          sm.addNumber(count);
          sm.addItemName(item.getItemId());
          _player.sendPacket(sm);
          sm = null;
        }
        else
        {
          _target.sendMessage("Manufacturer " + _player.getName() + " used " + count + " " + item.getItemName());
        }

        item = null;
      }
    }

    private boolean validateMp()
    {
      if(_player.getCurrentMp() < _manaRequired)
      {
        // rest (wait for MP)
        if(Config.ALT_GAME_CREATION)
        {
          _player.sendPacket(new SetupGauge(0, _delay));
          ThreadPoolManager.getInstance().scheduleGeneral(this, 100 + _delay);
        }
        // no rest - report no mana
        else
        {
          _target.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_MP));
          abort();
        }
        return false;
      }
      return true;
    }

    private List<TempItem> listItems(boolean remove)
    {
      L2RecipeInstance[] recipes = _recipeList.getRecipes();
      Inventory inv = _target.getInventory();
      List<TempItem> materials = new FastList<TempItem>();

      for(L2RecipeInstance recipe : recipes)
      {
        int quantity = _recipeList.isConsumable() ? (int) (recipe.getQuantity() * Config.RATE_CONSUMABLE_COST) : recipe.getQuantity();

        if(quantity > 0)
        {
          L2ItemInstance item = inv.getItemByItemId(recipe.getItemId());

          // check materials
          if(item == null || item.getCount() < quantity)
          {
            _target.sendMessage("You dont have the right elements for making this item" + (_recipeList.isConsumable() && Config.RATE_CONSUMABLE_COST != 1 ? ".\nDue to server rates you need " + Config.RATE_CONSUMABLE_COST + "x more material than listed in recipe" : ""));
            abort();
            return null;
          }

          // make new temporary object, just for counting puroses

          TempItem temp = new TempItem(item, quantity);
          materials.add(temp);
          temp = null;
        }
      }

      recipes = null;

      if(remove)
      {
        for(TempItem tmp : materials)
        {
          inv.destroyItemByItemId("Manufacture", tmp.getItemId(), tmp.getQuantity(), _target, _player);
        }
      }
      inv = null;

      return materials;
    }

    private void abort()
    {
      updateMakeInfo(false);
      _player.isInCraftMode(false);
      _activeMakers.remove(_player);
    }

    /**
     * FIXME: This class should be in some other file, but I don't know where Class explanation: For item counting
     * or checking purposes. When you don't want to modify inventory class contains itemId, quantity, ownerId,
     * referencePrice, but not objectId
     */
    private class TempItem
    {
      // no object id stored, this will be only "list" of items with it's owner
      private int _itemId;
      private int _quantity;
      private String _itemName;

      /**
       * @param item
       * @param quantity of that item
       */
      public TempItem(L2ItemInstance item, int quantity)
      {
        super();
        _itemId = item.getItemId();
        _quantity = quantity;
        _itemName = item.getItem().getName();
      }

      /**
       * @return Returns the quantity.
       */
      public int getQuantity()
      {
        return _quantity;
      }

      /**
       * @param quantity The quantity to set.
       */
      public void setQuantity(int quantity)
      {
        _quantity = quantity;
      }

      /**
       * @return Returns the itemId.
       */
      public int getItemId()
      {
        return _itemId;
      }

      /**
       * @return Returns the itemName.
       */
      public String getItemName()
      {
        return _itemName;
      }
    }

    private void rewardPlayer()
    {
      int itemId = _recipeList.getItemId();
      int itemCount = _recipeList.getCount();

      L2ItemInstance createdItem = _target.getInventory().addItem("Manufacture", itemId, itemCount, _target, _player);

      // inform customer of earned item
      SystemMessage sm = null;
      if(itemCount > 1)
      {
        sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S);
        sm.addItemName(itemId);
        sm.addNumber(itemCount);
        _target.sendPacket(sm);
      }
      else
      {
        sm = new SystemMessage(SystemMessageId.EARNED_ITEM);
        sm.addItemName(itemId);
        _target.sendPacket(sm);
      }

      if(_target != _player)
      {
        // inform manufacturer of earned profit
        sm = new SystemMessage(SystemMessageId.EARNED_ADENA);
        sm.addNumber(_price);
        _player.sendPacket(sm);
      }
      sm = null;

      if(Config.ALT_GAME_CREATION)
      {
        int recipeLevel = _recipeList.getLevel();
        int exp = createdItem.getReferencePrice() * itemCount;
        // one variation

        // exp -= materialsRefPrice;  
        // mat. ref. price is not accurate so other method is better

        if(exp < 0)
        {
          exp = 0;
        }

        // another variation
        exp /= recipeLevel;
        for(int i = _skillLevel; i > recipeLevel; i--)
        {
          exp /= 4;
        }

        int sp = exp / 10;

        // Added multiplication of Creation speed with XP/SP gain
        // slower crafting -> more XP,  faster crafting -> less XP
        // you can use ALT_GAME_CREATION_XP_RATE/SP to
        // modify XP/SP gained (default = 1)

        _player.addExpAndSp((int) _player.calcStat(Stats.EXPSP_RATE, exp * Config.ALT_GAME_CREATION_XP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null), (int) _player.calcStat(Stats.EXPSP_RATE, sp * Config.ALT_GAME_CREATION_SP_RATE * Config.ALT_GAME_CREATION_SPEED, null, null));
      }
      updateMakeInfo(true); // success
    }
  }

  private L2RecipeList getValidRecipeList(L2PcInstance player, int id)
  {
    L2RecipeList recipeList = RecipeTable.getInstance().getRecipeList(id - 1);

    if(recipeList == null || recipeList.getRecipes().length == 0)
    {
      player.sendMessage("No recipe for: " + id);
      player.isInCraftMode(false);
      return null;
    }
    return recipeList;
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.controllers.RecipeController$RecipeItemMaker$TempItem

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.