Examples of updateClanInDB()


Examples of com.l2jfrozen.gameserver.model.L2Clan.updateClanInDB()

    clan.setAllyId(0);
    clan.setAllyName(null);
    clan.setAllyPenaltyExpiryTime(currentTime + Config.ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED * 86400000L, L2Clan.PENALTY_TYPE_CLAN_DISMISSED); //24*60*60*1000 = 86400000
    clan.setAllyCrest(0);
    clan.updateClanInDB();

    player.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_EXPELED_A_CLAN));
  }

  @Override
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Examples of com.l2jfrozen.gameserver.model.L2Clan.updateClanInDB()

    clan.setAllyId(0);
    clan.setAllyName(null);
    clan.setAllyPenaltyExpiryTime(currentTime + Config.ALT_ALLY_JOIN_DAYS_WHEN_LEAVED * 86400000L, L2Clan.PENALTY_TYPE_CLAN_LEAVED); //24*60*60*1000 = 86400000
    clan.setAllyCrest(0);
    clan.updateClanInDB();

    player.sendPacket(new SystemMessage(SystemMessageId.YOU_HAVE_WITHDRAWN_FROM_ALLIANCE));
  }

  @Override
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Examples of com.l2jfrozen.gameserver.model.L2Clan.updateClanInDB()

    }
   
    // this also updates the database
    clan.removeClanMember(_target, System.currentTimeMillis() + Config.ALT_CLAN_JOIN_DAYS * 86400000L); // Like L2OFF also player takes the penality
    clan.setCharPenaltyExpiryTime(System.currentTimeMillis() + Config.ALT_CLAN_JOIN_DAYS * 86400000L); // 24*60*60*1000 = 86400000
    clan.updateClanInDB();
   
    SystemMessage sm = new SystemMessage(SystemMessageId.CLAN_MEMBER_S1_EXPELLED);
    sm.addString(member.getName());
    clan.broadcastToOnlineMembers(sm);
    sm = null;
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Examples of com.l2jfrozen.gameserver.model.L2Clan.updateClanInDB()

      player.sendPacket(new SystemMessage(SystemMessageId.DISSOLUTION_IN_PROGRESS));
      return;
    }

    clan.setDissolvingExpiryTime(System.currentTimeMillis() + Config.ALT_CLAN_DISSOLVE_DAYS * 86400000L); //24*60*60*1000 = 86400000
    clan.updateClanInDB();

    ClanTable.getInstance().scheduleRemoveClan(clan.getClanId());

    // The clan leader should take the XP penalty of a full death.
    player.deathPenalty(false);
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Examples of com.l2jfrozen.gameserver.model.L2Clan.updateClanInDB()

      return;
    }
    L2Clan clan = player.getClan();

    clan.setDissolvingExpiryTime(0);
    clan.updateClanInDB();

    clan = null;
  }

  /**
 
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Examples of l2p.gameserver.model.L2Clan.updateClanInDB()

    }
    if(increaseClanLevel)
    {
      player.sendChanges();
      clan.setLevel((byte) (clan.getLevel() + 1));
      clan.updateClanInDB();
      doCast(SkillTable.getInstance().getInfo(5103, 1), player, true);
      if(clan.getLevel() >= CastleSiegeManager.getSiegeClanMinLevel())
      {
        SiegeManager.addSiegeSkills(player);
      }
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Examples of l2p.gameserver.model.L2Clan.updateClanInDB()

    }
    if(mOption.price(player, Config.ClanChangeNameId, Config.ClanChangeNameCount))
    {
      L2Clan clan = player.getClan();
      clan.setName(args[0]);
      clan.updateClanInDB();
      clan.broadcastClanStatus(true, true, true);
      clan.broadcastToOnlineMembers(new PledgeInfo(clan));
      for(L2Player ch : L2World.getAroundPlayers(player))
      {
        if(ch != null && ch.getClan() != clan)
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Examples of l2p.gameserver.model.L2Clan.updateClanInDB()

    {
      if(mOption.price(player, allowedLvl.id, allowedLvl.count))
      {
        L2Clan clan = player.getClan();
        clan.setLevel(Byte.parseByte(allowedLvl.lvl + ""));
        clan.updateClanInDB();
        if(level < CastleSiegeManager.getSiegeClanMinLevel())
        {
          SiegeManager.removeSiegeSkills(player);
        }
        else
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Examples of l2p.gameserver.model.L2Clan.updateClanInDB()

        {
          byte level = Byte.parseByte(st.nextToken());
          L2Clan clan = target.getClan();
          activeChar.sendMessage("You set level " + level + " for clan " + clan.getName());
          clan.setLevel(level);
          clan.updateClanInDB();
          if(level < CastleSiegeManager.getSiegeClanMinLevel())
          {
            SiegeManager.removeSiegeSkills(target);
          }
          else
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Examples of lineage2.gameserver.model.pledge.Clan.updateClanInDB()

        break;
    }
    if (increaseClanLevel)
    {
      clan.setLevel(clan.getLevel() + 1);
      clan.updateClanInDB();
      player.broadcastCharInfo();
      doCast(SkillTable.getInstance().getInfo(5103, 1), player, true);
      if (clan.getLevel() >= 4)
      {
        SiegeUtils.addSiegeSkills(player);
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