// teleport summon to
if (_playerOne.getPet() != null)
{
L2Summon summon = _playerOne.getPet();
if (summon instanceof L2SummonInstance)
summon.teleToLocation(_stadiumPort[0] + 900, _stadiumPort[1], _stadiumPort[2], false);
}
_playerTwo.teleToLocation(_stadiumPort[0] - 900, _stadiumPort[1], _stadiumPort[2], false);
// teleport summon to
if (_playerTwo.getPet() != null)
{