Player player = (Player) activeChar;
CastleSiegeEvent siegeEvent = player.getEvent(CastleSiegeEvent.class);
if (siegeEvent != null)
{
siegeEvent.broadcastTo(new SystemMessage2(SystemMsg.CLAN_S1_HAS_SUCCESSFULLY_ENGRAVED_THE_HOLY_ARTIFACT).addString(player.getClan().getName()), SiegeEvent.ATTACKERS, SiegeEvent.DEFENDERS);
siegeEvent.takeCastle(player.getClan(), _side); //processStep(player.getClan());
}
}
}
}
}