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Hexel.things.types.Thing.step()
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Model.Game.step()
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aima.core.agent.Environment.step()
Move the Environment one time step forward.
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aima.core.environment.map.MapEnvironment.step()
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aima.core.environment.vacuum.VacuumEnvironment.step()
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appeng.me.pathfinding.PathSegment.step()
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avrora.sim.Simulator.step()
The step()
method steps the simulation one instruction or cycle.
@return the number of cycles advanced; 1 in the case of sleeping, delaying,1 in the case of handling an interrupt, and for all other multi-cycle instructions, the number of cycles consumed by executing the instruction
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com.almworks.sqlite4java.SQLiteStatement.step()
org/c3ref/step.html">sqlite3_step
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com.badlogic.gdx.physics.box2d.World.step()
Take a time step. This performs collision detection, integration, and constraint solution.
@param timeStep the amount of time to simulate, this should not vary.
@param velocityIterations for the velocity constraint solver.
@param positionIterations for the position constraint solver.
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com.cburch.logisim.circuit.Simulator.step()
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com.drakulo.games.ais.core.delayed.ResearchAction.step()
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com.greentea.relaxation.algorithms.art2m.Art2mAlgorithm.step()
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com.mycila.testing.core.api.Execution.step()
@return The current step of this execution
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com.nr.ode.Stochsim.step()
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com.nr.ran.MCintegrate.step()
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dk.brics.automaton.RunAutomaton.step()
Returns the state obtained by reading the given char from the given state. Returns -1 if not obtaining any such state. (If the original Automaton
had no dead states, -1 is returned here if and only if a dead state is entered in an equivalent automaton with a total transition function.)
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dk.brics.automaton.State.step()
Performs lookup in transitions, assuming determinism.
@param c character to look up
@return destination state, null if no matching outgoing transition
@see #step(char,Collection)
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edu.uci.ics.jung.algorithms.util.IterativeContext.step()
Advances one step.
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fr.irit.halterego.jocular.Experiment.step()
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games.stendhal.client.gui.ProgressBar.step()
Temporarily speeds up bar.
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games.stendhal.server.entity.npc.fsm.Engine.step()
Do one transition of the finite state machine.
@param player Player
@param text input
@return true if a transition was made, false otherwise
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kyotocabinet.Cursor.step()
Step the cursor to the next record.
@return true on success, or false on failure.
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mekanism.api.Coord4D.step()
Steps this Coord4D in the defined side's offset without creating a new value.
@param side - side to step towards
@return this Coord4D
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org.activiti.crystalball.simulator.ReplaySimulationRun.step()
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org.activiti.crystalball.simulator.SimulationDebugger.step()
step one simulation event forward
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org.apache.axiom.om.impl.OMNavigator.step()
This is a very special method. This allows the navigator to step once it has reached the existing OM. At this point the isNavigable method will return false but the isComplete method may return false which means that the navigating the given element is not complete and the navigator cannot proceed.
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org.apache.axiom.om.impl.common.OMNavigator.step()
This is a very special method. This allows the navigator to step once it has reached the existing OM. At this point the isNavigable method will return false but the isComplete method may return false which means that the navigating the given element is not complete and the navigator cannot proceed.
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org.apache.axiom.om.impl.llom.OMNavigator.step()
This is a very special method. This allows the navigator to step once it has reached the existing OM. At this point the isNavigable method will return false but the isComplete method may return false which means that the navigating the given element is not complete and the navigator cannot proceed.
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org.apache.axis2.om.impl.llom.OMNavigator.step()
This is a very special method. This allows the navigator to step once it has reached the existing OM. At this point the isNavigable method will return false but the isComplete method may return false which means that the navigating the given element is not complete and the navigator cannot proceed.
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org.apache.felix.dm.test.components.Ensure.step()
Mark this point as step nr
.
@param nr the step we are in
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org.apache.lucene.util.automaton.CharacterRunAutomaton.step()
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org.apache.ws.commons.om.impl.llom.OMNavigator.step()
This is a very special method. This allows the navigator to step once it has reached the existing OM. At this point the isNavigable method will return false but the isComplete method may return false which means that the navigating the given element is not complete and the navigator cannot proceed.
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org.ethereum.vm.VM.step()
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org.openpixi.pixi.physics.Simulation.step()
Runs the simulation in steps. (for interactive simulations)
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org.rhq.modules.plugins.jbossas7.json.CompositeOperation.step()
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org.rythmengine.internal.IContext.step()
Move the current cursor i steps ahead
@param i
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org.terasology.engine.modes.loadProcesses.LoadPrefabs.step()
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org.uscxml.Interpreter.step()
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r.data.internal.IntImpl.RIntSequence.step()
-
se.sics.mspsim.core.MSP430.step()
-
se.sics.mspsim.platform.GenericNode.step()
-
srsim.controller.HeatingController.step()
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srsim.domain.Simulation.step()
Performs the next simulation step
@throws SimulationContextException
@throws InterruptedException