Examples of spawnDoor()


Examples of com.l2jfrozen.gameserver.model.entity.ClanHall.spawnDoor()

    L2NpcTemplate template = null;
    L2Spawn spawn = null;

    ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
    CH.banishForeigners();
    CH.spawnDoor();

    setIsInProgress(true);

    try
    {
View Full Code Here

Examples of com.l2jfrozen.gameserver.model.entity.ClanHall.spawnDoor()

    _mikhail.cancel(true);
    _monsterdespawn.cancel(true);

    ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
    CH.banishForeigners();
    CH.spawnDoor();
    CH = null;
  }

  public void addSiegeDamage(L2Clan clan, long damage)
  {
View Full Code Here

Examples of com.l2jfrozen.gameserver.model.entity.ClanHall.spawnDoor()

        Announce("Siege of Devastated castle is over.");
        Announce("Nobody won! ClanHall belong to NPC until next siege.");

        ClanHall CH = ClanHallManager.getInstance().getClanHallById(34);
        CH.banishForeigners();
        CH.spawnDoor();
      }
      _npc.onDecay();
    }
  }
View Full Code Here

Examples of com.l2jfrozen.gameserver.model.entity.siege.Castle.spawnDoor()

        zone = null;
      }
      else if(command.equalsIgnoreCase("admin_spawn_doors"))
      {
        castle.spawnDoor();
      }
      else if(command.equalsIgnoreCase("admin_startsiege"))
      {
        castle.getSiege().startSiege();
      }
View Full Code Here

Examples of com.l2jfrozen.gameserver.model.entity.siege.Fort.spawnDoor()

        clan = null;
      }
      else if(command.equalsIgnoreCase("admin_spawn_fortdoors"))
      {
        fort.spawnDoor();
      }
      else if(command.equalsIgnoreCase("admin_startfortsiege"))
      {
        fort.getSiege().startSiege();
      }
View Full Code Here

Examples of l2p.gameserver.model.entity.residence.Residence.spawnDoor()

      {
        siegeUnit.changeOwner(null);
      }
      else if(fullString.equalsIgnoreCase("admin_spawn_doors"))
      {
        siegeUnit.spawnDoor();
      }
      else if(fullString.equalsIgnoreCase("admin_startsiege"))
      {
        siegeUnit.getSiege().startSiege();
      }
View Full Code Here

Examples of net.sf.l2j.gameserver.model.entity.Castle.spawnDoor()

          activeChar.teleToLocation(zone.getSpawn(), true);
        }
      }
      else if (command.equalsIgnoreCase("admin_spawn_doors"))
      {
        castle.spawnDoor();
      }
      else if (command.equalsIgnoreCase("admin_startsiege"))
      {
        castle.getSiege().startSiege();
      }
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.