AffineTransform
represented by the following matrix: [ 1 shx 0 ] [ shy 1 0 ] [ 0 0 1 ]@param shx the multiplier by which coordinates are shifted in thedirection of the positive X axis as a factor of their Y coordinate @param shy the multiplier by which coordinates are shifted in thedirection of the positive Y axis as a factor of their X coordinate @since 1.2
Graphics2D
Transform
with a shearing transform. Subsequent renderings are sheared by the specified multiplier relative to the previous position. This is equivalent to calling transform(SH)
, where SH is an AffineTransform
represented by the following matrix: [ 1 shx 0 ] [ shy 1 0 ] [ 0 0 1 ]@param shx the multiplier by which coordinates are shifted inthe positive X axis direction as a function of their Y coordinate @param shy the multiplier by which coordinates are shifted inthe positive Y axis direction as a function of their X coordinate
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