AffineTransform represented by the following matrix: [ 1 shx 0 ] [ shy 1 0 ] [ 0 0 1 ]@param shx the multiplier by which coordinates are shifted in thedirection of the positive X axis as a factor of their Y coordinate @param shy the multiplier by which coordinates are shifted in thedirection of the positive Y axis as a factor of their X coordinate @since 1.2
Graphics2D Transform with a shearing transform. Subsequent renderings are sheared by the specified multiplier relative to the previous position. This is equivalent to calling transform(SH), where SH is an AffineTransform represented by the following matrix: [ 1 shx 0 ] [ shy 1 0 ] [ 0 0 1 ]@param shx the multiplier by which coordinates are shifted inthe positive X axis direction as a function of their Y coordinate @param shy the multiplier by which coordinates are shifted inthe positive Y axis direction as a function of their X coordinate
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