Examples of sendClientObject()


Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

      clients.put(data.getName(), data.getJoinTime());
    }
    iterator = room.getClients().iterator();
    while (iterator.hasNext()){
      toHandler = (ClientHandler) iterator.next();
      toHandler.sendClientObject(new PlayerList(clients));
    }
  }

}
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

    Iterator iterator = handler.getServer().findAllClient();
    ClientHandler toHandler = null;
    while (iterator.hasNext()) {
      toHandler = (ClientHandler) iterator.next();
      toHandler.getObjectOutputStream().reset();
      toHandler.sendClientObject(room.getLeaderboard());
    }
  }

}
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

    Iterator<ClientHandler> iterator = room.getClients().iterator();
    ClientHandler toHandler = null;
    while (iterator.hasNext()) {
      toHandler = (ClientHandler) iterator.next();
      toHandler.getObjectOutputStream().reset();
      toHandler.sendClientObject(room.getGameSheet());

    }
  }
}
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

      toHandler = (ClientHandler) iterator.next();
      toHandler.getObjectOutputStream().reset();
      toHandler.setDataMode(DataMode.OBJECT, DataType.OUT);
      switch (objects) {
      case "BOTH":
        toHandler.sendClientObject(room.getGameSheet());
        toHandler.sendClientObject(room.getDice());
        break;
      case "DICE":
        toHandler.sendClientObject(room.getDice());
        if (toHandler != handler) {
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

      toHandler.getObjectOutputStream().reset();
      toHandler.setDataMode(DataMode.OBJECT, DataType.OUT);
      switch (objects) {
      case "BOTH":
        toHandler.sendClientObject(room.getGameSheet());
        toHandler.sendClientObject(room.getDice());
        break;
      case "DICE":
        toHandler.sendClientObject(room.getDice());
        if (toHandler != handler) {
          toHandler.sendClientObject(new Message(Messages.ROLLMSG(
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

      case "BOTH":
        toHandler.sendClientObject(room.getGameSheet());
        toHandler.sendClientObject(room.getDice());
        break;
      case "DICE":
        toHandler.sendClientObject(room.getDice());
        if (toHandler != handler) {
          toHandler.sendClientObject(new Message(Messages.ROLLMSG(
              "test", room.getDice().getDiceValues().toString())));
        }
        break;
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

    Iterator<ClientHandler> iterator = room.getClients().iterator();
    ClientHandler toHandler = null;
    while (iterator.hasNext()) {
      toHandler = (ClientHandler) iterator.next();
      toHandler.getObjectOutputStream().reset();
      toHandler.sendClientObject(new Message(message));
    }
  }
}
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

        toHandler.sendClientObject(room.getDice());
        break;
      case "DICE":
        toHandler.sendClientObject(room.getDice());
        if (toHandler != handler) {
          toHandler.sendClientObject(new Message(Messages.ROLLMSG(
              "test", room.getDice().getDiceValues().toString())));
        }
        break;
      case "GAMESHEET":
        toHandler.sendClientObject(room.getGameSheet());
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

          toHandler.sendClientObject(new Message(Messages.ROLLMSG(
              "test", room.getDice().getDiceValues().toString())));
        }
        break;
      case "GAMESHEET":
        toHandler.sendClientObject(room.getGameSheet());
        break;
      default:
        break;
      }
    } 
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Examples of org.quickserver.net.server.ClientHandler.sendClientObject()

    Iterator<ClientHandler> iterator = room.getClients().iterator();
    ClientHandler toHandler = null;
    while (iterator.hasNext()) {
      toHandler = (ClientHandler) iterator.next();
      toHandler.getObjectOutputStream().reset();
      toHandler.sendClientObject(room.getDice());
    }
  }

}
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