Examples of sendChanges()


Examples of lineage2.gameserver.model.Player.sendChanges()

    if (rate)
    {
      count = (long) (count * getRateQuestsReward());
    }
    ItemFunctions.addItem(player, itemId, count, true);
    player.sendChanges();
  }
 
  /**
   * Method giveItems.
   * @param itemId int
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

        item.setAttributeElement(element, power);
      }
      player.getInventory().addItem(item);
    }
    player.sendPacket(SystemMessage2.obtainItems(template.getItemId(), count, 0));
    player.sendChanges();
  }
 
  /**
   * Method dropItem.
   * @param npc NpcInstance
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

    }
    finally
    {
      activeChar.getInventory().writeUnlock();
    }
    activeChar.sendChanges();
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

      activeChar.sendActionFailed();
      return;
    }
    activeChar.sendPacket(Msg.THE_ITEM_HAS_BEEN_SUCCESSFULLY_CRYSTALLIZED);
    ItemFunctions.addItem(activeChar, crystalId, crystalAmount, true);
    activeChar.sendChanges();
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

      Player player = cw.getPlayer();
      if (!cw.getPlayer().getInventory().destroyItemByItemId(cw.getItemId(), 1))
      {
        _log.info("CursedWeaponsManager[453]: Error! Cursed weapon not found!!!");
      }
      player.sendChanges();
      player.broadcastUserInfo();
    }
    else if (cw.getItem() != null)
    {
      cw.getItem().deleteMe();
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

        if (count > 0)
        {
          player.getInventory().addItem(itemId, count);
          player.sendPacket(new PlaySound(Quest.SOUND_ITEMGET));
          player.sendPacket(SystemMessage2.obtainItems(itemId, count, 0));
          player.sendChanges();
        }
        else
        {
          player.sendPacket(Msg.THE_COLLECTION_HAS_FAILED);
        }
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

    if (buyList.isEmpty())
    {
      TradeHelper.cancelStore(buyer);
    }
    seller.sendChanges();
    buyer.sendChanges();
    seller.sendActionFailed();
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

      sendPacket(Msg.DUE_TO_THE_VOLUME_LIMIT_OF_THE_PETS_INVENTORY_NO_MORE_ITEMS_CAN_BE_PLACED_THERE);
      return;
    }
    petInventory.addItem(playerInventory.removeItemByObjectId(_objectId, _amount));
    pet.sendChanges();
    activeChar.sendChanges();
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

    }
    finally
    {
      activeChar.getInventory().writeUnlock();
    }
    activeChar.sendChanges();
  }
}
View Full Code Here

Examples of lineage2.gameserver.model.Player.sendChanges()

    finally
    {
      warehouse.writeUnlock();
      inventory.writeUnlock();
    }
    activeChar.sendChanges();
    activeChar.sendPacket(Msg.THE_TRANSACTION_IS_COMPLETE);
  }
}
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.