Package lineage2.gameserver.network.clientpackets

Source Code of lineage2.gameserver.network.clientpackets.RequestProcureCrop

/*
* This program is free software: you can redistribute it and/or modify it under
* the terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package lineage2.gameserver.network.clientpackets;

import java.util.Collections;
import java.util.List;

import lineage2.commons.math.SafeMath;
import lineage2.gameserver.Config;
import lineage2.gameserver.cache.Msg;
import lineage2.gameserver.data.xml.holder.ItemHolder;
import lineage2.gameserver.data.xml.holder.ResidenceHolder;
import lineage2.gameserver.instancemanager.CastleManorManager;
import lineage2.gameserver.model.Creature;
import lineage2.gameserver.model.GameObject;
import lineage2.gameserver.model.Manor;
import lineage2.gameserver.model.Player;
import lineage2.gameserver.model.entity.residence.Castle;
import lineage2.gameserver.model.instances.ManorManagerInstance;
import lineage2.gameserver.model.items.ItemInstance;
import lineage2.gameserver.network.serverpackets.SystemMessage2;
import lineage2.gameserver.templates.item.ItemTemplate;
import lineage2.gameserver.templates.manor.CropProcure;

/**
* @author Mobius
* @version $Revision: 1.0 $
*/
@SuppressWarnings("unused")
public class RequestProcureCrop extends L2GameClientPacket
{
  /**
   * Field _manorId.
   */
  private int _manorId;
  /**
   * Field _count.
   */
  private int _count;
  /**
   * Field _items.
   */
  private int[] _items;
  /**
   * Field _itemQ.
   */
  private long[] _itemQ;
  /**
   * Field _procureList.
   */
  private List<CropProcure> _procureList = Collections.emptyList();
 
  /**
   * Method readImpl.
   */
  @Override
  protected void readImpl()
  {
    _manorId = readD();
    _count = readD();
    if (((_count * 16) > _buf.remaining()) || (_count > Short.MAX_VALUE) || (_count < 1))
    {
      _count = 0;
      return;
    }
    _items = new int[_count];
    _itemQ = new long[_count];
    for (int i = 0; i < _count; i++)
    {
      readD();
      _items[i] = readD();
      _itemQ[i] = readQ();
      if (_itemQ[i] < 1)
      {
        _count = 0;
        return;
      }
    }
  }
 
  /**
   * Method runImpl.
   */
  @Override
  protected void runImpl()
  {
    Player activeChar = getClient().getActiveChar();
    if ((activeChar == null) || (_count == 0))
    {
      return;
    }
    if (activeChar.isActionsDisabled())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (activeChar.isInStoreMode())
    {
      activeChar.sendPacket(Msg.WHILE_OPERATING_A_PRIVATE_STORE_OR_WORKSHOP_YOU_CANNOT_DISCARD_DESTROY_OR_TRADE_AN_ITEM);
      return;
    }
    if (activeChar.isInTrade())
    {
      activeChar.sendActionFailed();
      return;
    }
    if (!Config.ALT_GAME_KARMA_PLAYER_CAN_SHOP && (activeChar.getKarma() < 0) && !activeChar.isGM())
    {
      activeChar.sendActionFailed();
      return;
    }
    GameObject target = activeChar.getTarget();
    ManorManagerInstance manor = (target != null) && (target instanceof ManorManagerInstance) ? (ManorManagerInstance) target : null;
    if (!activeChar.isGM() && ((manor == null) || !activeChar.isInRange(manor, Creature.INTERACTION_DISTANCE)))
    {
      activeChar.sendActionFailed();
      return;
    }
    Castle castle = ResidenceHolder.getInstance().getResidence(Castle.class, _manorId);
    if (castle == null)
    {
      return;
    }
    int slots = 0;
    long weight = 0;
    try
    {
      for (int i = 0; i < _count; i++)
      {
        int itemId = _items[i];
        long count = _itemQ[i];
        CropProcure crop = castle.getCrop(itemId, CastleManorManager.PERIOD_CURRENT);
        if (crop == null)
        {
          return;
        }
        int rewradItemId = Manor.getInstance().getRewardItem(itemId, castle.getCrop(itemId, CastleManorManager.PERIOD_CURRENT).getReward());
        long rewradItemCount = Manor.getInstance().getRewardAmountPerCrop(castle.getId(), itemId, castle.getCropRewardType(itemId));
        rewradItemCount = SafeMath.mulAndCheck(count, rewradItemCount);
        ItemTemplate template = ItemHolder.getInstance().getTemplate(rewradItemId);
        if (template == null)
        {
          return;
        }
        weight = SafeMath.addAndCheck(weight, SafeMath.mulAndCheck(count, template.getWeight()));
        if (!template.isStackable() || (activeChar.getInventory().getItemByItemId(itemId) == null))
        {
          slots++;
        }
      }
    }
    catch (ArithmeticException ae)
    {
      sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_QUANTITY_THAT_CAN_BE_INPUTTED);
      return;
    }
    activeChar.getInventory().writeLock();
    try
    {
      if (!activeChar.getInventory().validateWeight(weight))
      {
        sendPacket(Msg.YOU_HAVE_EXCEEDED_THE_WEIGHT_LIMIT);
        return;
      }
      if (!activeChar.getInventory().validateCapacity(slots))
      {
        sendPacket(Msg.YOUR_INVENTORY_IS_FULL);
        return;
      }
      _procureList = castle.getCropProcure(CastleManorManager.PERIOD_CURRENT);
      for (int i = 0; i < _count; i++)
      {
        int itemId = _items[i];
        long count = _itemQ[i];
        int rewradItemId = Manor.getInstance().getRewardItem(itemId, castle.getCrop(itemId, CastleManorManager.PERIOD_CURRENT).getReward());
        long rewradItemCount = Manor.getInstance().getRewardAmountPerCrop(castle.getId(), itemId, castle.getCropRewardType(itemId));
        rewradItemCount = SafeMath.mulAndCheck(count, rewradItemCount);
        if (!activeChar.getInventory().destroyItemByItemId(itemId, count))
        {
          continue;
        }
        ItemInstance item = activeChar.getInventory().addItem(rewradItemId, rewradItemCount);
        if (item == null)
        {
          continue;
        }
        activeChar.sendPacket(SystemMessage2.obtainItems(rewradItemId, rewradItemCount, 0));
      }
    }
    catch (ArithmeticException ae)
    {
      _count = 0;
    }
    finally
    {
      activeChar.getInventory().writeUnlock();
    }
    activeChar.sendChanges();
  }
}
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