Examples of renderAll()


Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChest.renderAll()

            var12 = 1.0F - var12 * var12 * var12;

            if (var14 != null)
            {
                var14.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
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Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChest.renderAll()

            var12 = 1.0F - var12 * var12 * var12;

            if (var14 != null)
            {
                var14.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
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Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChest.renderAll()

            var12 = 1.0F - var12 * var12 * var12;

            if (var14 != null)
            {
                var14.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
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Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChestLarge.renderAll()

            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14b.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            GL11.glDisable(GL12.GL_RESCALE_NORMAL);
            GL11.glPopMatrix();
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChestLarge.renderAll()

            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14b.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            GL11.glDisable(GL12.GL_RESCALE_NORMAL);
            GL11.glPopMatrix();
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Examples of micdoodle8.mods.galacticraft.core.client.model.block.ModelTreasureChestLarge.renderAll()

            }

            if (var14b != null)
            {
                var14b.chestLid.rotateAngleX = -(var12 * (float) Math.PI / 4.0F);
                var14b.renderAll(!par1GCTileEntityTreasureChest.locked);
            }

            GL11.glDisable(GL12.GL_RESCALE_NORMAL);
            GL11.glPopMatrix();
            GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
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Examples of net.mcft.copy.betterstorage.client.model.ModelArmorStand.renderAll()

    GL11.glTranslated(x, y + 2.0, z + 1.0);
    GL11.glScalef(1.0F, -1.0F, -1.0F);
    GL11.glTranslated(0.5F, 0.5F, 0.5F);
   
    model.setRotation(rotation);
    model.renderAll();
   
    GL11.glDisable(GL12.GL_RESCALE_NORMAL);
    GL11.glPopMatrix();
    GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
   
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Examples of net.mcft.copy.betterstorage.client.model.ModelBackpack.renderAll()

    int renderPasses = item.getRenderPasses(0);
    for (int pass = 0; pass < renderPasses; pass++) {
      String type = ((pass == 0) ? null : "overlay");
      bindTexture(new ResourceLocation(item.getArmorTexture(stack, null, 0, type)));
      RenderUtils.setColorFromInt(item.getColorFromItemStack(stack, pass));
      backpackModel.renderAll();
    }
   
    if ((backpack.stack != null) &&
        (backpack.stack.isItemEnchanted())) {
      float f9 = (backpack.ticksExisted + partialTicks) / 3;
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Examples of net.mcft.copy.betterstorage.client.model.ModelBackpack.renderAll()

        float f13 = 0.33333334F;
        GL11.glScalef(f13, f13, f13);
        GL11.glRotatef(30.0F - k * 60.0F, 0.0F, 0.0F, 1.0F);
        GL11.glTranslatef(0.0F, f12, 0.0F);
        GL11.glMatrixMode(GL11.GL_MODELVIEW);
        backpackModel.renderAll();
      }
      GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
      GL11.glMatrixMode(GL11.GL_TEXTURE);
      GL11.glDisable(GL11.GL_POLYGON_OFFSET_FILL);
      GL11.glPolygonOffset(0.0F, 0.0F);
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Examples of net.mcft.copy.betterstorage.client.model.ModelLocker.renderAll()

    GL11.glRotatef(-rotation, 0.0F, 1.0F, 0.0F);
   
      GL11.glPushMatrix();
      GL11.glScalef(scale, scale, scale);
     
      model.renderAll(locker.mirror, angle);
     
      GL11.glPopMatrix();
   
    if (locker.canHaveLock()) {
      if (angle > 0) {
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