Examples of reduceDeathPenaltyBuffLevel()


Examples of com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance.reduceDeathPenaltyBuffLevel()

      itemId == 8599 && activeChar.getExpertiseIndex() == 5) // Scroll: Recovery (S Grade)
      {
        if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
          return;
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2286, 1, 1, 0));
        activeChar.reduceDeathPenaltyBuffLevel();
        useScroll(activeChar, 2286, itemId - 8593);
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.INCOMPATIBLE_ITEM_GRADE));
View Full Code Here

Examples of net.sf.l2j.gameserver.model.actor.instance.L2PcInstance.reduceDeathPenaltyBuffLevel()

                 (itemId == 8599 && activeChar.getExpertiseIndex()==5))   // Scroll: Recovery (S Grade)
            {
        if (!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
          return;
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2286, 1, 1, 0));
        activeChar.reduceDeathPenaltyBuffLevel();
        useScroll(activeChar, 2286, itemId - 8593);
            }
         else
           activeChar.sendPacket(new SystemMessage(SystemMessageId.INCOMPATIBLE_ITEM_GRADE));
            return;
View Full Code Here
TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.