Package com.l2jfrozen.gameserver.handler.itemhandlers

Source Code of com.l2jfrozen.gameserver.handler.itemhandlers.Scrolls

/* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2, or (at your option)
* any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*
* http://www.gnu.org/copyleft/gpl.html
*/
package com.l2jfrozen.gameserver.handler.itemhandlers;

import com.l2jfrozen.gameserver.datatables.SkillTable;
import com.l2jfrozen.gameserver.handler.IItemHandler;
import com.l2jfrozen.gameserver.model.L2Skill;
import com.l2jfrozen.gameserver.model.actor.instance.L2ItemInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PcInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PetInstance;
import com.l2jfrozen.gameserver.model.actor.instance.L2PlayableInstance;
import com.l2jfrozen.gameserver.network.SystemMessageId;
import com.l2jfrozen.gameserver.network.serverpackets.ActionFailed;
import com.l2jfrozen.gameserver.network.serverpackets.MagicSkillUser;
import com.l2jfrozen.gameserver.network.serverpackets.SystemMessage;

/**
* This class ...
*
* @version $Revision: 1.1.6.4 $ $Date: 2005/04/06 18:25:18 $
*/

public class Scrolls implements IItemHandler
{
  private static final int[] ITEM_IDS =
  {
      3926, 3927, 3928, 3929, 3930, 3931, 3932, 3933, 3934, 3935, 4218, 5593, 5594, 5595, 6037, 5703, 5803, 5804, 5805, 5806, 5807, // lucky charm
      8515,
      8516,
      8517,
      8518,
      8519,
      8520, // charm of courage
      8594,
      8595,
      8596,
      8597,
      8598,
      8599, // scrolls of recovery
      8954,
      8955,
      8956, // primeval crystal
      9146,
      9147,
      9148,
      9149,
      9150,
      9151,
      9152,
      9153,
      9154,
      9155
  };

  @Override
  public void useItem(L2PlayableInstance playable, L2ItemInstance item)
  {
    L2PcInstance activeChar;

    if(playable instanceof L2PcInstance)
    {
      activeChar = (L2PcInstance) playable;
    }
    else if(playable instanceof L2PetInstance)
    {
      activeChar = ((L2PetInstance) playable).getOwner();
    }
    else
      return;

    if(activeChar.isAllSkillsDisabled())
    {
      activeChar.sendPacket(ActionFailed.STATIC_PACKET);
      return;
    }

    if(activeChar.isInOlympiadMode())
    {
      activeChar.sendPacket(new SystemMessage(SystemMessageId.THIS_ITEM_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT));
      return;
    }

    int itemId = item.getItemId();

    if(itemId >= 8594 && itemId <= 8599) //Scrolls of recovery XML: 2286
    {
      if(activeChar.getKarma() > 0)
        return; // Chaotic can not use it

      if(itemId == 8594 && activeChar.getExpertiseIndex() == 0 || // Scroll: Recovery (No Grade)
      itemId == 8595 && activeChar.getExpertiseIndex() == 1 || // Scroll: Recovery (D Grade)
      itemId == 8596 && activeChar.getExpertiseIndex() == 2 || // Scroll: Recovery (C Grade)
      itemId == 8597 && activeChar.getExpertiseIndex() == 3 || // Scroll: Recovery (B Grade)
      itemId == 8598 && activeChar.getExpertiseIndex() == 4 || // Scroll: Recovery (A Grade)
      itemId == 8599 && activeChar.getExpertiseIndex() == 5) // Scroll: Recovery (S Grade)
      {
        if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
          return;
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2286, 1, 1, 0));
        activeChar.reduceDeathPenaltyBuffLevel();
        useScroll(activeChar, 2286, itemId - 8593);
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.INCOMPATIBLE_ITEM_GRADE));
      }
      return;
    }
    else if(itemId == 5703 || itemId >= 5803 && itemId <= 5807)
    {
      if(itemId == 5703 && activeChar.getExpertiseIndex() == 0 || // Lucky Charm (No Grade)
      itemId == 5803 && activeChar.getExpertiseIndex() == 1 || // Lucky Charm (D Grade)
      itemId == 5804 && activeChar.getExpertiseIndex() == 2 || // Lucky Charm (C Grade)
      itemId == 5805 && activeChar.getExpertiseIndex() == 3 || // Lucky Charm (B Grade)
      itemId == 5806 && activeChar.getExpertiseIndex() == 4 || // Lucky Charm (A Grade)
      itemId == 5807 && activeChar.getExpertiseIndex() == 5) // Lucky Charm (S Grade)
      {
        if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
          return;
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2168, activeChar.getExpertiseIndex() + 1, 1, 0));
        useScroll(activeChar, 2168, activeChar.getExpertiseIndex() + 1);
        activeChar.setCharmOfLuck(true);
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.INCOMPATIBLE_ITEM_GRADE));
      }
      return;
    }
    else if(itemId >= 8515 && itemId <= 8520) // Charm of Courage XML: 5041
    {
      if(itemId == 8515 && activeChar.getExpertiseIndex() == 0 || // Charm of Courage (No Grade)
      itemId == 8516 && activeChar.getExpertiseIndex() == 1 || // Charm of Courage (D Grade)
      itemId == 8517 && activeChar.getExpertiseIndex() == 2 || // Charm of Courage (C Grade)
      itemId == 8518 && activeChar.getExpertiseIndex() == 3 || // Charm of Courage (B Grade)
      itemId == 8519 && activeChar.getExpertiseIndex() == 4 || // Charm of Courage (A Grade)
      itemId == 8520 && activeChar.getExpertiseIndex() == 5) // Charm of Courage (S Grade)
      {
        if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
          return;

        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 5041, 1, 1, 0));
        useScroll(activeChar, 5041, 1);
        activeChar.setCharmOfCourage(true);
      }
      else
      {
        activeChar.sendPacket(new SystemMessage(SystemMessageId.INCOMPATIBLE_ITEM_GRADE));
      }
      return;
    }
    else if(itemId >= 8954 && itemId <= 8956)
    {
      if(activeChar.getLevel() < 76)
        return;

      if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, false))
        return;
      switch(itemId)
      {
        case 8954: // Blue Primeval Crystal XML: 2306
          activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 1, 1, 0));
          activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 1, 1, 0));
          activeChar.addExpAndSp(0, 50000);
          break;
        case 8955: // Green Primeval Crystal XML: 2306
          activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
          activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 2, 1, 0));
          activeChar.addExpAndSp(0, 100000);
          break;
        case 8956: // Red Primeval Crystal XML: 2306
          activeChar.sendPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
          activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2306, 3, 1, 0));
          activeChar.addExpAndSp(0, 200000);
          break;
        default:
          break;
      }
      return;
    }

    switch(itemId)
    {
      case 3926: // Scroll of Guidance XML:2050
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2050, 1, 1, 0));
        useScroll(activeChar, 2050, 1);
        break;
      case 3927: // Scroll of Death Whipser XML:2051
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2051, 1, 1, 0));
        useScroll(activeChar, 2051, 1);
        break;
      case 3928: // Scroll of Focus XML:2052
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2052, 1, 1, 0));
        useScroll(activeChar, 2052, 1);
        break;
      case 3929: // Scroll of Greater Acumen XML:2053
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2053, 1, 1, 0));
        useScroll(activeChar, 2053, 1);
        break;
      case 3930: // Scroll of Haste XML:2054
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2054, 1, 1, 0));
        useScroll(activeChar, 2054, 1);
        break;
      case 3931: // Scroll of Agility XML:2055
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2055, 1, 1, 0));
        useScroll(activeChar, 2055, 1);
        break;
      case 3932: // Scroll of Mystic Enpower XML:2056
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2056, 1, 1, 0));
        useScroll(activeChar, 2056, 1);
        break;
      case 3933: // Scroll of Might XML:2057
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2057, 1, 1, 0));
        useScroll(activeChar, 2057, 1);
        break;
      case 3934: // Scroll of Wind Walk XML:2058
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2058, 1, 1, 0));
        useScroll(activeChar, 2058, 1);
        break;
      case 3935: // Scroll of Shield XML:2059
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2059, 1, 1, 0));
        useScroll(activeChar, 2059, 1);
        break;
      case 4218: // Scroll of Mana Regeneration XML:2064
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2064, 1, 1, 0));
        useScroll(activeChar, 2064, 1);
        break;
      case 5593: // SP Scroll Low Grade XML:2167
        activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.addExpAndSp(0, 500);
        break;
      case 5594: // SP Scroll Medium Grade XML:2167
        activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.addExpAndSp(0, 5000);
        break;
      case 5595: // SP Scroll High Grade XML:2167
        activeChar.sendPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2167, 1, 1, 0));
        activeChar.addExpAndSp(0, 100000);
        break;
      case 6037: // Scroll of Waking XML:2170
        //activeChar.broadcastPacket(new MagicSkillUser(playable, playable, 2170, 1, 1, 0));
        useScroll(activeChar, 2170, 1);
        break;
      case 9146: // Scroll of Guidance - For Event XML:2050
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2050, 1, 1, 0));
        useScroll(activeChar, 2050, 1);
        break;
      case 9147: // Scroll of Death Whipser - For Event XML:2051
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2051, 1, 1, 0));
        useScroll(activeChar, 2051, 1);
        break;
      case 9148: // Scroll of Focus - For Event XML:2052
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2052, 1, 1, 0));
        useScroll(activeChar, 2052, 1);
        break;
      case 9149: // Scroll of Acumen - For Event XML:2053
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2053, 1, 1, 0));
        useScroll(activeChar, 2053, 1);
        break;
      case 9150: // Scroll of Haste - For Event XML:2054
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2054, 1, 1, 0));
        useScroll(activeChar, 2054, 1);
        break;
      case 9151: // Scroll of Agility - For Event XML:2055
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2055, 1, 1, 0));
        useScroll(activeChar, 2055, 1);
        break;
      case 9152: // Scroll of Enpower - For Event XML:2056
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2056, 1, 1, 0));
        useScroll(activeChar, 2056, 1);
        break;
      case 9153: // Scroll of Might - For Event XML:2057
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2057, 1, 1, 0));
        useScroll(activeChar, 2057, 1);
        break;
      case 9154: // Scroll of Wind Walk - For Event XML:2058
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2058, 1, 1, 0));
        useScroll(activeChar, 2058, 1);
        break;
      case 9155: // Scroll of Shield - For Event XML:2059
        activeChar.broadcastPacket(new MagicSkillUser(playable, activeChar, 2059, 1, 1, 0));
        useScroll(activeChar, 2059, 1);
        break;
      default:
        break;
    }
   
    // for the rest, there are no extra conditions
    if(!playable.destroyItem("Consume", item.getObjectId(), 1, null, true))
      return;
   
    activeChar = null;
  }

  public void useScroll(L2PcInstance activeChar, int magicId, int level)
  {
    L2Skill skill = SkillTable.getInstance().getInfo(magicId, level);
    if(skill != null)
    {
      activeChar.doCast(skill);
    }
  }

  @Override
  public int[] getItemIds()
  {
    return ITEM_IDS;
  }
}
TOP

Related Classes of com.l2jfrozen.gameserver.handler.itemhandlers.Scrolls

TOP
Copyright © 2018 www.massapi.com. All rights reserved.
All source code are property of their respective owners. Java is a trademark of Sun Microsystems, Inc and owned by ORACLE Inc. Contact coftware#gmail.com.