//TODO I need to come up with a more elegant way of doing this!
if (generator.settings.includeBuildings) {
// what to build?
boolean buildPark = platmapOdds.playOdds(oddsOfParks);
if (buildPark)
current = getPark(generator, platmap, platmapOdds, platmap.originX + x, platmap.originZ + z);
else
current = getBackfillLot(generator, platmap, platmapOdds, platmap.originX + x, platmap.originZ + z);