} else if (args[1].equalsIgnoreCase("follow")) {
DigSettings.setTrackMode(player, Common.TRACK_MODE_FOLLOW);
player.sendMessage("BigDig will place tracks to follow the terrain");
} else if (args[1].equalsIgnoreCase("bridge")) {
DigSettings.setTrackMode(player, Common.TRACK_MODE_BRIDGE);
player.sendMessage("BigDig will place tracks and create bridges to cross gaps");
} else if (args[1].equalsIgnoreCase("flat")) {
DigSettings.setTrackMode(player, Common.TRACK_MODE_FLAT);
player.sendMessage("BigDig will place tracks on flat surfaces and stop if there is a gap");
} else {
player.sendMessage("track value can be : none, follow, bridge, flat");