font.drawStringWithShadow(drawStr, sx + 10, sy + 8, 0xFFFFFFFF);
}
GL11.glDisable(GL11.GL_BLEND);
GL11.glColor4f(1F, 1F, 1F, 1F);
profiler.endSection();
}
public static void drawSimpleManaHUD(int color, int mana, int maxMana, String name, ScaledResolution res) {
GL11.glEnable(GL11.GL_BLEND);
GL11.glBlendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);