Package megamek.common

Examples of megamek.common.Entity.rollHitLocation()


                        continue; // don't splash the target unless missile
                    // missed
                    }
                }
                toHit.setSideTable(entity.sideTable(aaa.getCoords()));
                HitData hit = entity.rollHitLocation(toHit.getHitTable(), toHit
                        .getSideTable(), waa.getAimedLocation(), waa
                        .getAimingMode());
                vPhaseReport.addAll(server.damageEntity(entity, hit,
                        ratedDamage, false, DamageType.NONE, false, true,
                        throughFront, underWater));
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