Log.debug(formatLoadMsg("Unicode font", key, ttfFile));
UnicodeFont unicodeFont = new UnicodeFont(baseDir + ttfFile, fontSize,
false, false);
unicodeFont.getEffects().add(new ColorEffect());
unicodeFont.addAsciiGlyphs();
unicodeFont.loadGlyphs();
unicodeFont.setDisplayListCaching(true);
ResourceManager.addFont(key, unicodeFont);
}
private void loadSpriteSheetFont(Element element) {