Package org.newdawn.slick

Source Code of org.newdawn.slick.UnicodeFont$DisplayList

package org.newdawn.slick;

import java.awt.Font;
import java.awt.FontFormatException;
import java.awt.FontMetrics;
import java.awt.Rectangle;
import java.awt.font.GlyphVector;
import java.awt.font.TextAttribute;
import java.io.IOException;
import java.lang.reflect.Field;
import java.util.ArrayList;
import java.util.Collections;
import java.util.Comparator;
import java.util.Iterator;
import java.util.LinkedHashMap;
import java.util.List;
import java.util.Map;
import java.util.Map.Entry;

import org.newdawn.slick.font.Glyph;
import org.newdawn.slick.font.GlyphPage;
import org.newdawn.slick.font.HieroSettings;
import org.newdawn.slick.opengl.Texture;
import org.newdawn.slick.opengl.TextureImpl;
import org.newdawn.slick.opengl.renderer.Renderer;
import org.newdawn.slick.opengl.renderer.SGL;
import org.newdawn.slick.util.ResourceLoader;

/**
* A Slick bitmap font that can display unicode glyphs from a TrueTypeFont.
*
* For efficiency, glyphs are packed on to textures. Glyphs can be loaded to the textures on the fly, when they are first needed
* for display. However, it is best to load the glyphs that are known to be needed at startup.
* @author Nathan Sweet <misc@n4te.com>
*/
public class UnicodeFont implements org.newdawn.slick.Font {
  /** The number of display lists that will be cached for strings from this font */
  private static final int DISPLAY_LIST_CACHE_SIZE = 200;
  /** The highest glyph code allowed */
  static private final int MAX_GLYPH_CODE = 0x10FFFF;
  /** The number of glyphs on a page */
  private static final int PAGE_SIZE = 512;
  /** The number of pages */
  private static final int PAGES = MAX_GLYPH_CODE / PAGE_SIZE;
  /** Interface to OpenGL */
  private static final SGL GL = Renderer.get();
  /** A dummy display list used as a place holder */
  private static final DisplayList EMPTY_DISPLAY_LIST = new DisplayList();

  /**
   * Utility to create a Java font for a TTF file reference
   *
   * @param ttfFileRef The file system or classpath location of the TrueTypeFont file.
   * @return The font created
   * @throws SlickException Indicates a failure to locate or load the font into Java's font
   * system.
   */
  private static Font createFont (String ttfFileRef) throws SlickException {
    try {
      return Font.createFont(Font.TRUETYPE_FONT, ResourceLoader.getResourceAsStream(ttfFileRef));
    } catch (FontFormatException ex) {
      throw new SlickException("Invalid font: " + ttfFileRef, ex);
    } catch (IOException ex) {
      throw new SlickException("Error reading font: " + ttfFileRef, ex);
    }
  }

  /**
   * Sorts glyphs by height, tallest first.
   */
  private static final Comparator heightComparator = new Comparator() {
    public int compare (Object o1, Object o2) {
      return ((Glyph)o1).getHeight() - ((Glyph)o2).getHeight();
    }
  };
 
  /** The AWT font that is being rendered */
  private Font font;
  /** The reference to the True Type Font file that has kerning information */
  private String ttfFileRef;
  /** The ascent of the font */
  private int ascent;
  /** The decent of the font */
  private int descent;
  /** The leading edge of the font */
  private int leading;
  /** The width of a space for the font */
  private int spaceWidth;
  /** The glyphs that are available in this font */
  private final Glyph[][] glyphs = new Glyph[PAGES][];
  /** The pages that have been loaded for this font */
  private final List glyphPages = new ArrayList();
  /** The glyphs queued up to be rendered */
  private final List queuedGlyphs = new ArrayList(256);
  /** The effects that need to be applied to the font */
  private final List effects = new ArrayList();
 
  /** The padding applied in pixels to the top of the glyph rendered area */
  private int paddingTop;
  /** The padding applied in pixels to the left of the glyph rendered area */
  private int paddingLeft;
  /** The padding applied in pixels to the bottom of the glyph rendered area */
  private int paddingBottom;
  /** The padding applied in pixels to the right of the glyph rendered area */
  private int paddingRight;
  /** The padding applied in pixels to horizontal advance for each glyph */
  private int paddingAdvanceX;
  /** The padding applied in pixels to vertical advance for each glyph */
  private int paddingAdvanceY;
  /** The glyph to display for missing glyphs in code points */
  private Glyph missingGlyph;

  /** The width of the glyph page generated */
  private int glyphPageWidth = 512;
  /** The height of the glyph page generated */
  private int glyphPageHeight = 512;
 
  /** True if display list caching is turned on */
  private boolean displayListCaching = true;
  /** The based display list ID */
  private int baseDisplayListID = -1;
  /** The ID of the display list that has been around the longest time */
  private int eldestDisplayListID;
  /** The eldest display list  */
  private DisplayList eldestDisplayList;
 
  /** The map fo the display list generated and cached - modified to allow removal of the oldest entry */
  private final LinkedHashMap displayLists = new LinkedHashMap(DISPLAY_LIST_CACHE_SIZE, 1, true) {
    protected boolean removeEldestEntry (Entry eldest) {
      DisplayList displayList = (DisplayList)eldest.getValue();
      if (displayList != null) eldestDisplayListID = displayList.id;
      return size() > DISPLAY_LIST_CACHE_SIZE;
    }
  };

  /**
   * Create a new unicode font based on a TTF file
   *
   * @param ttfFileRef The file system or classpath location of the TrueTypeFont file.
   * @param hieroFileRef The file system or classpath location of the Hiero settings file.
   * @throws SlickException if the UnicodeFont could not be initialized.
   */
  public UnicodeFont (String ttfFileRef, String hieroFileRef) throws SlickException {
    this(ttfFileRef, new HieroSettings(hieroFileRef));
  }

  /**
   * Create a new unicode font based on a TTF file and a set of heiro configuration
   *
   * @param ttfFileRef The file system or classpath location of the TrueTypeFont file.
   * @param settings The settings configured via the Hiero tool
   * @throws SlickException if the UnicodeFont could not be initialized.
   */
  public UnicodeFont (String ttfFileRef, HieroSettings settings) throws SlickException {
    this.ttfFileRef = ttfFileRef;
    Font font = createFont(ttfFileRef);
    initializeFont(font, settings.getFontSize(), settings.isBold(), settings.isItalic());
    loadSettings(settings);
  }

  /**
   * Create a new unicode font based on a TTF file alone
   *
   * @param ttfFileRef The file system or classpath location of the TrueTypeFont file.
   * @param size The point size of the font to generated
   * @param bold True if the font should be rendered in bold typeface
   * @param italic True if the font should be rendered in bold typeface
   * @throws SlickException if the UnicodeFont could not be initialized.
   */
  public UnicodeFont (String ttfFileRef, int size, boolean bold, boolean italic) throws SlickException {
    this.ttfFileRef = ttfFileRef;
    initializeFont(createFont(ttfFileRef), size, bold, italic);
  }

  /**
   * Creates a new UnicodeFont.
   *
   * @param font The AWT font to render
   * @param hieroFileRef The file system or classpath location of the Hiero settings file.
   * @throws SlickException if the UnicodeFont could not be initialized.
   */
  public UnicodeFont (Font font, String hieroFileRef) throws SlickException {
    this(font, new HieroSettings(hieroFileRef));
  }

  /**
   * Creates a new UnicodeFont.
   *
   * @param font The AWT font to render
   * @param settings The settings configured via the Hiero tool
   */
  public UnicodeFont (Font font, HieroSettings settings) {
    initializeFont(font, settings.getFontSize(), settings.isBold(), settings.isItalic());
    loadSettings(settings);
  }

  /**
   * Creates a new UnicodeFont.
   *
   * @param font The AWT font to render
   */
  public UnicodeFont (Font font) {
    initializeFont(font, font.getSize(), font.isBold(), font.isItalic());
  }

  /**
   * Creates a new UnicodeFont.
   *
   * @param font The AWT font to render
   * @param size The point size of the font to generated
   * @param bold True if the font should be rendered in bold typeface
   * @param italic True if the font should be rendered in bold typeface
   */
  public UnicodeFont (Font font, int size, boolean bold, boolean italic) {
    initializeFont(font, size, bold, italic);
  }

  /**
   * Initialise the font to be used based on configuration
   *
   * @param baseFont The AWT font to render
   * @param size The point size of the font to generated
   * @param bold True if the font should be rendered in bold typeface
   * @param italic True if the font should be rendered in bold typeface
   */
  private void initializeFont(Font baseFont, int size, boolean bold, boolean italic) {
    Map attributes = baseFont.getAttributes();
    attributes.put(TextAttribute.SIZE, new Float(size));
    attributes.put(TextAttribute.WEIGHT, bold ? TextAttribute.WEIGHT_BOLD : TextAttribute.WEIGHT_REGULAR);
    attributes.put(TextAttribute.POSTURE, italic ? TextAttribute.POSTURE_OBLIQUE : TextAttribute.POSTURE_REGULAR);
    try {
      attributes.put(TextAttribute.class.getDeclaredField("KERNING").get(null), TextAttribute.class.getDeclaredField(
        "KERNING_ON").get(null));
    } catch (Exception ignored) {
    }
    font = baseFont.deriveFont(attributes);

    FontMetrics metrics = GlyphPage.getScratchGraphics().getFontMetrics(font);
    ascent = metrics.getAscent();
    descent = metrics.getDescent();
    leading = metrics.getLeading();
   
    // Determine width of space glyph (getGlyphPixelBounds gives a width of zero).
    char[] chars = " ".toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    spaceWidth = vector.getGlyphLogicalBounds(0).getBounds().width;
  }

  /**
   * Load the hiero setting and configure the unicode font's rendering
   *
   * @param settings The settings to be applied
   */
  private void loadSettings(HieroSettings settings) {
    paddingTop = settings.getPaddingTop();
    paddingLeft = settings.getPaddingLeft();
    paddingBottom = settings.getPaddingBottom();
    paddingRight = settings.getPaddingRight();
    paddingAdvanceX = settings.getPaddingAdvanceX();
    paddingAdvanceY = settings.getPaddingAdvanceY();
    glyphPageWidth = settings.getGlyphPageWidth();
    glyphPageHeight = settings.getGlyphPageHeight();
    effects.addAll(settings.getEffects());
  }

  /**
   * Queues the glyphs in the specified codepoint range (inclusive) to be loaded. Note that the glyphs are not actually loaded
   * until {@link #loadGlyphs()} is called.
   *
   * Some characters like combining marks and non-spacing marks can only be rendered with the context of other glyphs. In this
   * case, use {@link #addGlyphs(String)}.
   *
   * @param startCodePoint The code point of the first glyph to add
   * @param endCodePoint The code point of the last glyph to add
   */
  public void addGlyphs(int startCodePoint, int endCodePoint) {
    for (int codePoint = startCodePoint; codePoint <= endCodePoint; codePoint++)
      addGlyphs(new String(Character.toChars(codePoint)));
  }

  /**
   * Queues the glyphs in the specified text to be loaded. Note that the glyphs are not actually loaded until
   * {@link #loadGlyphs()} is called.
   *
   * @param text The text containing the glyphs to be added
   */
  public void addGlyphs(String text) {
    if (text == null) throw new IllegalArgumentException("text cannot be null.");

    char[] chars = text.toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    for (int i = 0, n = vector.getNumGlyphs(); i < n; i++) {
      int codePoint = text.codePointAt(vector.getGlyphCharIndex(i));
      Rectangle bounds = getGlyphBounds(vector, i, codePoint);
      getGlyph(vector.getGlyphCode(i), codePoint, bounds, vector, i);
    }
  }

  /**
   * Queues the glyphs in the ASCII character set (codepoints 32 through 255) to be loaded. Note that the glyphs are not actually
   * loaded until {@link #loadGlyphs()} is called.
   */
  public void addAsciiGlyphs () {
    addGlyphs(32, 255);
  }

  /**
   * Queues the glyphs in the NEHE character set (codepoints 32 through 128) to be loaded. Note that the glyphs are not actually
   * loaded until {@link #loadGlyphs()} is called.
   */
  public void addNeheGlyphs () {
    addGlyphs(32, 32 + 96);
  }

  /**
   * Loads all queued glyphs to the backing textures. Glyphs that are typically displayed together should be added and loaded at
   * the same time so that they are stored on the same backing texture. This reduces the number of backing texture binds required
   * to draw glyphs.
   *
   * @return True if the glyphs were loaded entirely
   * @throws SlickException if the glyphs could not be loaded.
   */
  public boolean loadGlyphs () throws SlickException {
    return loadGlyphs(-1);
  }

  /**
   * Loads up to the specified number of queued glyphs to the backing textures. This is typically called from the game loop to
   * load glyphs on the fly that were requested for display but have not yet been loaded.
   *
   * @param maxGlyphsToLoad The maximum number of glyphs to be loaded this time
   * @return True if the glyphs were loaded entirely
   * @throws SlickException if the glyphs could not be loaded.
   */
  public boolean loadGlyphs (int maxGlyphsToLoad) throws SlickException {
    if (queuedGlyphs.isEmpty()) return false;

    if (effects.isEmpty())
      throw new IllegalStateException("The UnicodeFont must have at least one effect before any glyphs can be loaded.");

    for (Iterator iter = queuedGlyphs.iterator(); iter.hasNext();) {
      Glyph glyph = (Glyph)iter.next();
      int codePoint = glyph.getCodePoint();

      // Don't load an image for a glyph with nothing to display.
      if (glyph.getWidth() == 0 || codePoint == ' ') {
        iter.remove();
        continue;
      }

      // Only load the first missing glyph.
      if (glyph.isMissing()) {
        if (missingGlyph != null) {
          if (glyph != missingGlyph) iter.remove();
          continue;
        }
        missingGlyph = glyph;
      }
    }

    Collections.sort(queuedGlyphs, heightComparator);

    // Add to existing pages.
    for (Iterator iter = glyphPages.iterator(); iter.hasNext();) {
      GlyphPage glyphPage = (GlyphPage)iter.next();
      maxGlyphsToLoad -= glyphPage.loadGlyphs(queuedGlyphs, maxGlyphsToLoad);
      if (maxGlyphsToLoad == 0 || queuedGlyphs.isEmpty())
        return true;
    }

    // Add to new pages.
    while (!queuedGlyphs.isEmpty()) {
      GlyphPage glyphPage = new GlyphPage(this, glyphPageWidth, glyphPageHeight);
      glyphPages.add(glyphPage);
      maxGlyphsToLoad -= glyphPage.loadGlyphs(queuedGlyphs, maxGlyphsToLoad);
      if (maxGlyphsToLoad == 0) return true;
    }

    return true;
  }

  /**
   * Clears all loaded and queued glyphs.
   */
  public void clearGlyphs () {
    for (int i = 0; i < PAGES; i++)
      glyphs[i] = null;

    for (Iterator iter = glyphPages.iterator(); iter.hasNext();) {
      GlyphPage page = (GlyphPage)iter.next();
      try {
        page.getImage().destroy();
      } catch (SlickException ignored) {
      }
    }
    glyphPages.clear();

    if (baseDisplayListID != -1) {
      GL.glDeleteLists(baseDisplayListID, displayLists.size());
      baseDisplayListID = -1;
    }

    queuedGlyphs.clear();
    missingGlyph = null;
  }

  /**
   * Releases all resources used by this UnicodeFont. This method should be called when this UnicodeFont instance is no longer
   * needed.
   */
  public void destroy () {
    // The destroy() method is just to provide a consistent API for releasing resources.
    clearGlyphs();
  }

  /**
   * Identical to {@link #drawString(float, float, String, Color, int, int)} but returns a
   * DisplayList which provides access to the width and height of the text drawn.
   *
   * @param text The text to render
   * @param x The horizontal location to render at
   * @param y The vertical location to render at
   * @param color The colour to apply as a filter on the text
   * @param startIndex The start index into the string to start rendering at
   * @param endIndex The end index into the string to render to
   * @return The reference to the display list that was drawn and potentiall ygenerated
   */
  public DisplayList drawDisplayList (float x, float y, String text, Color color, int startIndex, int endIndex) {
    if (text == null) throw new IllegalArgumentException("text cannot be null.");
    if (text.length() == 0) return EMPTY_DISPLAY_LIST;
    if (color == null) throw new IllegalArgumentException("color cannot be null.");

    x -= paddingLeft;
    y -= paddingTop;

    String displayListKey = text.substring(startIndex, endIndex);

    color.bind();
    TextureImpl.bindNone();

    DisplayList displayList = null;
    if (displayListCaching && queuedGlyphs.isEmpty()) {
      if (baseDisplayListID == -1) {
        baseDisplayListID = GL.glGenLists(DISPLAY_LIST_CACHE_SIZE);
        if (baseDisplayListID == 0) {
          baseDisplayListID = -1;
          displayListCaching = false;
          return new DisplayList();
        }
      }
      // Try to use a display list compiled for this text.
      displayList = (DisplayList)displayLists.get(displayListKey);
      if (displayList != null) {
        if (displayList.invalid)
          displayList.invalid = false;
        else {
          GL.glTranslatef(x, y, 0);
          GL.glCallList(displayList.id);
          GL.glTranslatef(-x, -y, 0);
          return displayList;
        }
      } else if (displayList == null) {
        // Compile a new display list.
        displayList = new DisplayList();
        int displayListCount = displayLists.size();
        displayLists.put(displayListKey, displayList);
        if (displayListCount < DISPLAY_LIST_CACHE_SIZE)
          displayList.id = baseDisplayListID + displayListCount;
        else
          displayList.id = eldestDisplayListID;
      }
      displayLists.put(displayListKey, displayList);
    }

    GL.glTranslatef(x, y, 0);

    if (displayList != null) GL.glNewList(displayList.id, SGL.GL_COMPILE_AND_EXECUTE);

    char[] chars = text.substring(0, endIndex).toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);

    int maxWidth = 0, totalHeight = 0, lines = 0;
    int extraX = 0, extraY = ascent;
    boolean startNewLine = false;
    Texture lastBind = null;
    for (int glyphIndex = 0, n = vector.getNumGlyphs(); glyphIndex < n; glyphIndex++) {
      int charIndex = vector.getGlyphCharIndex(glyphIndex);
      if (charIndex < startIndex) continue;
      if (charIndex > endIndex) break;

      int codePoint = text.codePointAt(charIndex);

      Rectangle bounds = getGlyphBounds(vector, glyphIndex, codePoint);
      Glyph glyph = getGlyph(vector.getGlyphCode(glyphIndex), codePoint, bounds, vector, glyphIndex);

      if (startNewLine && codePoint != '\n') {
        extraX = -bounds.x;
        startNewLine = false;
      }

      Image image = glyph.getImage();
      if (image == null && missingGlyph != null && glyph.isMissing()) image = missingGlyph.getImage();
      if (image != null) {
        // Draw glyph, only binding a new glyph page texture when necessary.
        Texture texture = image.getTexture();
        if (lastBind != null && lastBind != texture) {
          GL.glEnd();
          lastBind = null;
        }
        if (lastBind == null) {
          texture.bind();
          GL.glBegin(SGL.GL_QUADS);
          lastBind = texture;
        }
        image.drawEmbedded(bounds.x + extraX, bounds.y + extraY, image.getWidth(), image.getHeight());
      }

      if (glyphIndex > 0) extraX += paddingRight + paddingLeft + paddingAdvanceX;
      maxWidth = Math.max(maxWidth, bounds.x + extraX + bounds.width);
      totalHeight = Math.max(totalHeight, ascent + bounds.y + bounds.height);

      if (codePoint == '\n') {
        startNewLine = true; // Mac gives -1 for bounds.x of '\n', so use the bounds.x of the next glyph.
        extraY += getLineHeight();
        lines++;
        totalHeight = 0;
      }
    }
    if (lastBind != null) GL.glEnd();

    if (displayList != null) {
      GL.glEndList();
      // Invalidate the display list if it had glyphs that need to be loaded.
      if (!queuedGlyphs.isEmpty()) displayList.invalid = true;
    }

    GL.glTranslatef(-x, -y, 0);

    if (displayList == null) displayList = new DisplayList();
    displayList.width = (short)maxWidth;
    displayList.height = (short)(lines * getLineHeight() + totalHeight);
    return displayList;
  }

  public void drawString (float x, float y, String text, Color color, int startIndex, int endIndex) {
    drawDisplayList(x, y, text, color, startIndex, endIndex);
  }

  public void drawString (float x, float y, String text) {
    drawString(x, y, text, Color.white);
  }

  public void drawString (float x, float y, String text, Color col) {
    drawString(x, y, text, col, 0, text.length());
  }

  /**
   * Returns the glyph for the specified codePoint. If the glyph does not exist yet,
   * it is created and queued to be loaded.
   *
   * @param glyphCode The code of the glyph to locate
   * @param codePoint The code point associated with the glyph
   * @param bounds The bounds of the glyph on the page
   * @param vector The vector the glyph is part of 
   * @param index The index of the glyph within the vector
   * @return The glyph requested
   */
  private Glyph getGlyph (int glyphCode, int codePoint, Rectangle bounds, GlyphVector vector, int index) {
    if (glyphCode < 0 || glyphCode >= MAX_GLYPH_CODE) {
      // GlyphVector#getGlyphCode sometimes returns negative numbers on OS X.
      return new Glyph(codePoint, bounds, vector, index, this) {
        public boolean isMissing () {
          return true;
        }
      };
    }
    int pageIndex = glyphCode / PAGE_SIZE;
    int glyphIndex = glyphCode & (PAGE_SIZE - 1);
    Glyph glyph = null;
    Glyph[] page = glyphs[pageIndex];
    if (page != null) {
      glyph = page[glyphIndex];
      if (glyph != null) return glyph;
    } else
      page = glyphs[pageIndex] = new Glyph[PAGE_SIZE];
    // Add glyph so size information is available and queue it so its image can be loaded later.
    glyph = page[glyphIndex] = new Glyph(codePoint, bounds, vector, index, this);
    queuedGlyphs.add(glyph);
    return glyph;
  }

  /**
   * Returns the bounds of the specified glyph.\
   *
   * @param vector The vector the glyph is part of
   * @param index The index of the glyph within the vector
   * @param codePoint The code point associated with the glyph
   */
  private Rectangle getGlyphBounds (GlyphVector vector, int index, int codePoint) {
    Rectangle bounds = vector.getGlyphPixelBounds(index, GlyphPage.renderContext, 0, 0);
    if (codePoint == ' ') bounds.width = spaceWidth;
    return bounds;
  }

  /**
   * Returns the width of the space character.
   */
  public int getSpaceWidth () {
    return spaceWidth;
  }

  /**
   * @see org.newdawn.slick.Font#getWidth(java.lang.String)
   */
  public int getWidth (String text) {
    if (text == null) throw new IllegalArgumentException("text cannot be null.");
    if (text.length() == 0) return 0;

    if (displayListCaching) {
      DisplayList displayList = (DisplayList)displayLists.get(text);
      if (displayList != null) return displayList.width;
    }

    char[] chars = text.toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);

    int width = 0;
    int extraX = 0;
    boolean startNewLine = false;
    for (int glyphIndex = 0, n = vector.getNumGlyphs(); glyphIndex < n; glyphIndex++) {
      int charIndex = vector.getGlyphCharIndex(glyphIndex);
      int codePoint = text.codePointAt(charIndex);
      Rectangle bounds = getGlyphBounds(vector, glyphIndex, codePoint);

      if (startNewLine && codePoint != '\n') extraX = -bounds.x;

      if (glyphIndex > 0) extraX += paddingLeft + paddingRight + paddingAdvanceX;
      width = Math.max(width, bounds.x + extraX + bounds.width);

      if (codePoint == '\n') startNewLine = true;
    }

    return width;
  }

  /**
   * @see org.newdawn.slick.Font#getHeight(java.lang.String)
   */
  public int getHeight (String text) {
    if (text == null) throw new IllegalArgumentException("text cannot be null.");
    if (text.length() == 0) return 0;

    if (displayListCaching) {
      DisplayList displayList = (DisplayList)displayLists.get(text);
      if (displayList != null) return displayList.height;
    }

    char[] chars = text.toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);

    int lines = 0, height = 0;
    for (int i = 0, n = vector.getNumGlyphs(); i < n; i++) {
      int charIndex = vector.getGlyphCharIndex(i);
      int codePoint = text.codePointAt(charIndex);
      if (codePoint == ' ') continue;
      Rectangle bounds = getGlyphBounds(vector, i, codePoint);

      height = Math.max(height, ascent + bounds.y + bounds.height);

      if (codePoint == '\n') {
        lines++;
        height = 0;
      }
    }
    return lines * getLineHeight() + height;
  }

  /**
   * Returns the distance from the y drawing location to the top most pixel of the
   * specified text.
   *
   * @param text The text to analyse
   * @return The distance fro the y drawing location ot the top most pixel of the specified text
   */
  public int getYOffset (String text) {
    if (text == null) throw new IllegalArgumentException("text cannot be null.");

    DisplayList displayList = null;
    if (displayListCaching) {
      displayList = (DisplayList)displayLists.get(text);
      if (displayList != null && displayList.yOffset != null) return displayList.yOffset.intValue();
    }

    int index = text.indexOf('\n');
    if (index != -1) text = text.substring(0, index);
    char[] chars = text.toCharArray();
    GlyphVector vector = font.layoutGlyphVector(GlyphPage.renderContext, chars, 0, chars.length, Font.LAYOUT_LEFT_TO_RIGHT);
    int yOffset = ascent + vector.getPixelBounds(null, 0, 0).y;

    if (displayList != null) displayList.yOffset = new Short((short)yOffset);

    return yOffset;
  }

  /**
   * Returns the TrueTypeFont for this UnicodeFont.
   *
   * @return The AWT Font being rendered
   */
  public Font getFont() {
    return font;
  }

  /**
   * Returns the padding above a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @return The padding at the top of the glyphs when drawn
   */
  public int getPaddingTop() {
    return paddingTop;
  }

  /**
   * Sets the padding above a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @param paddingTop The padding at the top of the glyphs when drawn
   */
  public void setPaddingTop(int paddingTop) {
    this.paddingTop = paddingTop;
  }

  /**
   * Returns the padding to the left of a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @return The padding at the left of the glyphs when drawn
   */
  public int getPaddingLeft() {
    return paddingLeft;
  }

  /**
   * Sets the padding to the left of a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @param paddingLeft The padding at the left of the glyphs when drawn
   */
  public void setPaddingLeft(int paddingLeft) {
    this.paddingLeft = paddingLeft;
  }

  /**
   * Returns the padding below a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @return The padding at the bottom of the glyphs when drawn
   */
  public int getPaddingBottom() {
    return paddingBottom;
  }

  /**
   * Sets the padding below a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @param paddingBottom The padding at the bottom of the glyphs when drawn
   */
  public void setPaddingBottom(int paddingBottom) {
    this.paddingBottom = paddingBottom;
  }

  /**
   * Returns the padding to the right of a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @return The padding at the right of the glyphs when drawn
   */
  public int getPaddingRight () {
    return paddingRight;
  }

  /**
   * Sets the padding to the right of a glyph on the GlyphPage to allow for effects to be drawn.
   *
   * @param paddingRight The padding at the right of the glyphs when drawn
   */
  public void setPaddingRight (int paddingRight) {
    this.paddingRight = paddingRight;
  }

  /**
   * Gets the additional amount to offset glyphs on the x axis.
   *
   * @return The padding applied for each horizontal advance (i.e. when a glyph is rendered)
   */
  public int getPaddingAdvanceX() {
    return paddingAdvanceX;
  }

  /**
   * Sets the additional amount to offset glyphs on the x axis. This is typically set to a negative number when left or right
   * padding is used so that glyphs are not spaced too far apart.
   *
   * @param paddingAdvanceX The padding applied for each horizontal advance (i.e. when a glyph is rendered)
   */
  public void setPaddingAdvanceX (int paddingAdvanceX) {
    this.paddingAdvanceX = paddingAdvanceX;
  }

  /**
   * Gets the additional amount to offset a line of text on the y axis.
   *
   * @return The padding applied for each vertical advance (i.e. when a glyph is rendered)
   */
  public int getPaddingAdvanceY () {
    return paddingAdvanceY;
  }

  /**
   * Sets the additional amount to offset a line of text on the y axis. This is typically set to a negative number when top or
   * bottom padding is used so that lines of text are not spaced too far apart.
   *
   * @param paddingAdvanceY The padding applied for each vertical advance (i.e. when a glyph is rendered)
   */
  public void setPaddingAdvanceY (int paddingAdvanceY) {
    this.paddingAdvanceY = paddingAdvanceY;
  }

  /**
   * Returns the distance from one line of text to the next. This is the sum of the descent, ascent, leading, padding top,
   * padding bottom, and padding advance y. To change the line height, use {@link #setPaddingAdvanceY(int)}.
   */
  public int getLineHeight() {
    return descent + ascent + leading + paddingTop + paddingBottom + paddingAdvanceY;
  }

  /**
   * Gets the distance from the baseline to the y drawing location.
   *
   * @return The ascent of this font
   */
  public int getAscent() {
    return ascent;
  }

  /**
   * Gets the distance from the baseline to the bottom of most alphanumeric characters
   * with descenders.
   *
   * @return The distance from the baseline to the bottom of the font
   */
  public int getDescent () {
    return descent;
  }

  /**
   * Gets the extra distance between the descent of one line of text to the ascent of the next.
   *
   * @return The leading edge of the font
   */
  public int getLeading () {
    return leading;
  }

  /**
   * Returns the width of the backing textures.
   *
   * @return The width of the glyph pages in this font
   */
  public int getGlyphPageWidth () {
    return glyphPageWidth;
  }

  /**
   * Sets the width of the backing textures. Default is 512.
   *
   * @param glyphPageWidth The width of the glyph pages in this font
   */
  public void setGlyphPageWidth(int glyphPageWidth) {
    this.glyphPageWidth = glyphPageWidth;
  }

  /**
   * Returns the height of the backing textures.
   *
   * @return The height of the glyph pages in this font
   */
  public int getGlyphPageHeight() {
    return glyphPageHeight;
  }

  /**
   * Sets the height of the backing textures. Default is 512.
   *
   * @param glyphPageHeight The width of the glyph pages in this font
   */
  public void setGlyphPageHeight(int glyphPageHeight) {
    this.glyphPageHeight = glyphPageHeight;
  }

  /**
   * Returns the GlyphPages for this UnicodeFont.
   *
   * @return The glyph pages that have been loaded into this font
   */
  public List getGlyphPages () {
    return glyphPages;
  }

  /**
   * Returns a list of {@link org.newdawn.slick.font.effects.Effect}s that will be applied
   * to the glyphs.
   *
   * @return The list of effects to be applied to the font
   */
  public List getEffects () {
    return effects;
  }

  /**
   * Returns true if this UnicodeFont caches the glyph drawing instructions to
   * improve performance.
   *
   * @return True if caching is turned on
   */
  public boolean isCaching () {
    return displayListCaching;
  }

  /**
   * Sets if this UnicodeFont caches the glyph drawing instructions to improve performance.
   * Default is true. Text rendering is very slow without display list caching.
   *
   * @param displayListCaching True if caching should be turned on
   */
  public void setDisplayListCaching (boolean displayListCaching) {
    this.displayListCaching = displayListCaching;
  }

  /**
   * Returns the path to the TTF file for this UnicodeFont, or null. If this UnicodeFont was created without specifying the TTF
   * file, it will try to determine the path using Sun classes. If this fails, null is returned.
   *
   * @return The reference to the font file that the kerning was loaded from
   */
  public String getFontFile () {
    if (ttfFileRef == null) {
      // Worst case if this UnicodeFont was loaded without a ttfFileRef, try to get the font file from Sun's classes.
      try {
        Object font2D = Class.forName("sun.font.FontManager").getDeclaredMethod("getFont2D", new Class[] {Font.class})
          .invoke(null, new Object[] {font});
        Field platNameField = Class.forName("sun.font.PhysicalFont").getDeclaredField("platName");
        platNameField.setAccessible(true);
        ttfFileRef = (String)platNameField.get(font2D);
      } catch (Throwable ignored) {
      }
      if (ttfFileRef == null) ttfFileRef = "";
    }
    if (ttfFileRef.length() == 0) return null;
    return ttfFileRef;
  }

  /**
   * A simple descriptor for display lists cached within this font
   */
  public static class DisplayList {
    /** True if this display list has been invalidated */
    boolean invalid;
    /** The ID of the display list this descriptor represents */
    int id;
    /** The vertical offset to the top of this display list */
    Short yOffset;

    /** The width of rendered text in the list */
    public short width;
    /** The height of the rendered text in the list */
    public short height;
    /** Application data stored in the list */
    public Object userData;

    DisplayList () {
    }
  }
}
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