{
show(Files.read(msgSpawned, player), player, npc);
return;
}
}
player.sendPacket(new PlaySound(1, "HB01", 0, 0, new Location()));
try
{
Location loc = GeoEngine.findPointToStay(npc.getX(), npc.getY(), npc.getZ(), 40, 60, npc.getReflection().getGeoIndex());
loc.setH(Util.getHeadingTo(loc, player.getLoc()));
L2Spawn spawn = new L2Spawn(NpcTable.getTemplate(NPC_ALEGRIA));