Package javax.media.j3d

Examples of javax.media.j3d.BranchGroup.compile()


    //Add everything to the scene.
    BranchGroup theScene = new BranchGroup();
    theScene.addChild(tgSphere);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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      light2.setInfluencingBounds(new BoundingSphere(new Point3d(0, 0, 0), 80));
      voiture1.addChild(light2);
     
      voiture1tg.addChild(CreateurVoiturePeugeot.creerForme(true));
      voiture1.addChild(voiture1tg);
      voiture1.compile();
      simpleU.addBranchGraph(voiture1);
  }
 
  public void creerVoiture2(float x, float y, float z){
    BranchGroup voiture2 = new BranchGroup();
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      light2.setInfluencingBounds(new BoundingSphere(new Point3d(0, 0, 0), 80));
      voiture2.addChild(light2);
     
      voiture2tg.addChild(CreateurVoiturePeugeot.creerForme(false));
      voiture2.addChild(voiture2tg);
      voiture2.compile();
      simpleU.addBranchGraph(voiture2);
  }
 
  public void deplacerVoiture1(float x, float y, float z, float theta, float phi) {
    Transform3D mouvement = new Transform3D();
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    BranchGroup theScene = new BranchGroup();

    //Add the tetrahedron to the scene.
    theScene.addChild(tgTetrahedron);

    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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    PickingExample pe = new PickingExample(myCanvas3D,theScene,bounds,alphas);

    theScene.addChild(pe);


    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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    theScene.addChild(bg);




    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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    ExponentialFog fog = new ExponentialFog(fogColour,6.0f);
    fog.setInfluencingBounds(bounds);

    theScene.addChild(fog);

    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    theScene.compile();




    //Put everything together in a simple universe:
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    BoundingSphere bounds = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    bg.setApplicationBounds(bounds);
    theScene.addChild(bg);


    theScene.compile();

    //Add the scene to the universe.
    su.addBranchGraph(theScene);

  }
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    //and add it to the scene.
    BoundingSphere bs = new BoundingSphere(new Point3d(0.0,0.0,0.0),Double.MAX_VALUE);
    PickingTest sp = new PickingTest(myCanvas3D,theScene,bs);
    theScene.addChild(sp);

    theScene.compile();

    //Add everything to the universe.
    su.addBranchGraph(theScene);

  }
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