new float[] { 0.0f, 0.0f, -1.0f, 0.0f, 1.0f, 0.0f });
FloatBuffer listenerVel = BufferUtils.createFloatBuffer(3).put(
new float[] { 0.0f, 0.0f, 0.0f });
FloatBuffer listenerPos = BufferUtils.createFloatBuffer(3).put(
new float[] { 0.0f, 0.0f, 0.0f });
listenerPos.flip();
listenerVel.flip();
listenerOri.flip();
AL10.alListener(AL10.AL_POSITION, listenerPos);
AL10.alListener(AL10.AL_VELOCITY, listenerVel);
AL10.alListener(AL10.AL_ORIENTATION, listenerOri);