public void display(GLAutoDrawable gLDrawable)
{
final GL2 gl = gLDrawable.getGL().getGL2();
gl.glClear(GL2.GL_COLOR_BUFFER_BIT | GL2.GL_DEPTH_BUFFER_BIT);
gl.glLoadIdentity();
gl.glTranslatef(-1.5f, 0.0f, -10.0f);
gl.glColor3f(0f, 255f, 255f);
gl.glRotated(20,20,0,20);
gl.glBegin(GL2.GL_TRIANGLES);
gl.glVertex3f(0.0f, 1.0f, 0.0f);