assertEquals("Oh, please won't you change your mind? *sneeze*", getReply(npc));
en.step(player, ConversationPhrases.GOODBYE_MESSAGES.get(0));
assertFalse(npc.isTalking());
assertFalse(player.hasQuest(QUEST_SLOT));
assertEquals("Bye.", getReply(npc));
en.step(player, ConversationPhrases.GREETING_MESSAGES.get(0));
assertTrue(npc.isTalking());
assertEquals(MedicineForTadTest.SSSHH_COME_HERE, getReply(npc));
en.step(player, ConversationPhrases.GOODBYE_MESSAGES.get(0));
}