Examples of doCast()


Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[1], Rnd.get(2, 3)), caster, true);
          }
          else
          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenStatsSkills[1], Rnd.get(1, 2)), caster, true);
          }
          break;
        case 3:
          if (Rnd.chance(80))
          {
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Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

          }
          break;
        case 3:
          if (Rnd.chance(80))
          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[2], Rnd.get(2, 3)), caster, true);
          }
          else
          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenStatsSkills[2], Rnd.get(1, 2)), caster, true);
          }
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Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[2], Rnd.get(2, 3)), caster, true);
          }
          else
          {
            actor.doCast(SkillTable.getInstance().getInfo(maguenStatsSkills[2], Rnd.get(1, 2)), caster, true);
          }
          break;
        default:
          break;
      }
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Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

    else
    {
      switch (actor.getNpcState())
      {
        case 1:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[0], 1), caster, true);
          break;
        case 2:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[1], 1), caster, true);
          break;
        case 3:
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Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

      {
        case 1:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[0], 1), caster, true);
          break;
        case 2:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[1], 1), caster, true);
          break;
        case 3:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[2], 1), caster, true);
          break;
        default:
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Examples of lineage2.gameserver.model.instances.NpcInstance.doCast()

          break;
        case 2:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[1], 1), caster, true);
          break;
        case 3:
          actor.doCast(SkillTable.getInstance().getInfo(maguenRaceSkills[2], 1), caster, true);
          break;
        default:
          break;
      }
    }
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Examples of npc.model.residences.SiegeGuardInstance.doCast()

    {
      return;
    }
    if (siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF) > 0)
    {
      actor.doCast(SkillTable.getInstance().getInfo(5432, siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF)), actor, false);
    }
    siegeEvent.barrackAction(0, false);
  }
 
  /**
 
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Examples of npc.model.residences.SiegeGuardInstance.doCast()

    {
      return;
    }
    if (siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF) > 0)
    {
      actor.doCast(SkillTable.getInstance().getInfo(5432, siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF)), actor, false);
    }
    siegeEvent.barrackAction(2, false);
  }
 
  /**
 
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Examples of npc.model.residences.SiegeGuardInstance.doCast()

    {
      return;
    }
    if (siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF) > 0)
    {
      actor.doCast(SkillTable.getInstance().getInfo(5432, siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF)), actor, false);
    }
    siegeEvent.barrackAction(4, false);
  }
 
  /**
 
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Examples of npc.model.residences.SiegeGuardInstance.doCast()

    {
      return;
    }
    if (siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF) > 0)
    {
      actor.doCast(SkillTable.getInstance().getInfo(5432, siegeEvent.getResidence().getFacilityLevel(Fortress.GUARD_BUFF)), actor, false);
    }
    siegeEvent.barrackAction(1, false);
  }
 
  /**
 
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