*/
protected AttackHandler getCorrectHandler(ToHitData toHit,
WeaponAttackAction waa, IGame game, Server server) {
Mounted weapon = game.getEntity(waa.getEntityId()).getEquipment(
waa.getWeaponId());
if (weapon.curMode().equals("Ultra")) {
return new UltraWeaponHandler(toHit, waa, game, server);
} else {
return super.getCorrectHandler(toHit, waa, game, server);
}
}