label.transform.getPosition().set(halfWidth, 400 * Cactus2DApplication.invCameraZoom);
tip.addGameObject(label);
GameObject subGameObject = new GameObject("Continue");
subGameObject.transform.getLocalPosition().add(width * 0.7f* Cactus2DApplication.invCameraZoom, 0);
subGameObject.AddComponent(new SpriteRendererComponent(null));
subGameObject.spriteRenderer.gui = true;
TextureRegion[][] tmp = TextureRegion.split(tx, 128, 128);
subGameObject.AddComponent(new ButtonComponent(tmp[0][0], tmp[0][1]));
subGameObject.AddComponent(new AudioComponent("data/sound/click.wav"));
subGameObject.AddComponent(new NextstateComponent(newState));