Node actuator = new Node(name);
Geometry actuatorBody = new Geometry("body", new Cylinder(12, 12, 4, 25, true));
actuatorBody.setMaterial(brushedAluminumTexture);
actuatorBody.rotate((float) Math.PI / 2, 0f, 0f);
actuator.attachChild(actuatorBody);
Geometry actuatorPin = new Geometry("pin", new Cylinder(12, 12, 0.5f, 25, true));
actuatorPin.rotate((float) Math.PI / 2, 0f, 0f);
actuatorPin.setMaterial(polishedStainlessTexture);
actuator.attachChild(actuatorPin);