Package com.badlogic.gdx.utils

Examples of com.badlogic.gdx.utils.DataInput.readFloat()


        if (parentName != null) {
          parent = skeletonData.findBone(parentName);
          if (parent == null) throw new SerializationException("Parent bone not found: " + parentName);
        }
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
 
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          parent = skeletonData.findBone(parentName);
          if (parent == null) throw new SerializationException("Parent bone not found: " + parentName);
        }
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
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          if (parent == null) throw new SerializationException("Parent bone not found: " + parentName);
        }
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
        boneData.inheritRotation = input.readByte() == 1;
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        }
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
        boneData.inheritRotation = input.readByte() == 1;
        skeletonData.addBone(boneData);
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        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
        boneData.inheritRotation = input.readByte() == 1;
        skeletonData.addBone(boneData);
      }
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        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.inheritScale = input.readByte() == 1;
        boneData.inheritRotation = input.readByte() == 1;
        skeletonData.addBone(boneData);
      }

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    try {
      skeletonData.hash = input.readString();
      if (skeletonData.hash.isEmpty()) skeletonData.hash = null;
      skeletonData.version = input.readString();
      if (skeletonData.version.isEmpty()) skeletonData.version = null;
      skeletonData.width = input.readFloat();
      skeletonData.height = input.readFloat();

      boolean nonessential = input.readBoolean();

      if (nonessential) {
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      skeletonData.hash = input.readString();
      if (skeletonData.hash.isEmpty()) skeletonData.hash = null;
      skeletonData.version = input.readString();
      if (skeletonData.version.isEmpty()) skeletonData.version = null;
      skeletonData.width = input.readFloat();
      skeletonData.height = input.readFloat();

      boolean nonessential = input.readBoolean();

      if (nonessential) {
        skeletonData.imagesPath = input.readString();
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        String name = input.readString();
        BoneData parent = null;
        int parentIndex = input.readInt(true) - 1;
        if (parentIndex != -1) parent = skeletonData.bones.get(parentIndex);
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
 
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        BoneData parent = null;
        int parentIndex = input.readInt(true) - 1;
        if (parentIndex != -1) parent = skeletonData.bones.get(parentIndex);
        BoneData boneData = new BoneData(name, parent);
        boneData.x = input.readFloat() * scale;
        boneData.y = input.readFloat() * scale;
        boneData.scaleX = input.readFloat();
        boneData.scaleY = input.readFloat();
        boneData.rotation = input.readFloat();
        boneData.length = input.readFloat() * scale;
        boneData.flipX = input.readBoolean();
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